Removed line 4-6 in CMake/InstallDependencies.cmake so Linux also get the macros.
Edited DependenciesSource/.../CMakeLists.txt to add -fPIC compiler option on Linux 64bit.
Edited all Examples/.../CMakeLists.txt to rename "Main.cpp" to "main.cpp".
Edited cAudio/include/cSTLAllocator.h to make the inclusion of cstddef.h explicit for gcc 2.6+.
Despite this you still need to copy Dependencies/include/OpenAL/alc.h to /usr/include/AL/alc.h (for Ubuntu or whatever path that is on your system) for it to compile if you are not running the development build of OpenAL.
Added the ability for the user to provide a DataSourceFactory, which cAudio will use to get audio data. This interface can be overridden to provide cAudio the ability to read from zip archives, TCP streams, potentially any location. DataSourceFactories can also be prioritized.
Made the existing FileSource a factory and registered it by default with the manager. If the user wishes to prevent cAudio from reading from disk, unRegister the "FileSystem" data source.
Made tutorials conform with the changes to the API.
Added conversion functions from our audio format enum to OpenAL's in preparation for supporting more formats.
Reorganized cAudio defines, made it easier to access some compile time parameters.
Fixed a bug where a source could not be played again after it reached the end of its audio stream.
Added better checking for sources. IsValid() should provide a more useful indication of whether a source is usable.
Added error checking and logging to cAudioCapture.
Prevented initializing of cAudioManager until shutdown() has been called.
Added a tutorial for Audio Effects.
Added a footsteps sound for showing off Audio Effects.
Moved the default compile location for the main library to lib/. The msvc project will copy the cAudio.dll to bin/win32-visual/