Fixed the visual studio files to use the _d suffix
This commit is contained in:
parent
30346e9df1
commit
b118bdc7ac
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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@ -63,6 +63,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="OpenAL32.lib ogg_static.lib vorbis_static.lib vorbisenc_static.lib vorbisfile_static.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories=".\dependencies\Libs\windows"
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GenerateManifest="false"
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@ -1,7 +1,7 @@
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#ifndef CEAXLEGACYPRESETPLUGIN_H
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#define CEAXLEGACYPRESETPLUGIN_H
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#include "IAudioPlugin.h"
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#include "../../include/IAudioPlugin.h"
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using namespace cAudio;
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@ -1,4 +1,4 @@
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#include "cAudioDefines.h"
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#include "../../include/cAudioDefines.h"
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#include "cEAXLegacyPresetPlugin.h"
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#include <string>
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@ -1,7 +1,7 @@
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#ifndef CMP3DECODER_H
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#define CMP3DECODER_H
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#include "IAudioDecoder.h"
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#include "../../include/IAudioDecoder.h"
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#include "mpaudec/mpaudec.h"
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using namespace cAudio;
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@ -1,9 +1,9 @@
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#ifndef CMP3DECODERFACTORY_H
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#define CMP3DECODERFACTORY_H
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#include "IAudioDecoderFactory.h"
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#include "../../include/IAudioDecoderFactory.h"
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#include "cMP3Decoder.h"
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#include "../Headers/cMutex.h"
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#include "../../Headers/cMutex.h"
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using namespace cAudio;
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#ifndef CMP3DECODERPLUGIN_H
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#define CMP3DECODERPLUGIN_H
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#include "IAudioPlugin.h"
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#include "../../include/IAudioPlugin.h"
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#include "cMP3DecoderFactory.h"
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using namespace cAudio;
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@ -1,4 +1,4 @@
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#include "cAudioDefines.h"
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#include "../../include/cAudioDefines.h"
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#include "cMP3Plugin.h"
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//Gives back the plugin class for cAudio to install and use.
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@ -57,7 +57,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="cAudio.lib"
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AdditionalDependencies="cAudio_d.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.exe"
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AdditionalLibraryDirectories=""..\..\lib\win32-visual""
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GenerateDebugInformation="true"
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TargetMachine="1"
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