Changed the tutorails to say cAudio 2.0.0 instead of 1.7.1
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@ -1,5 +1,5 @@
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//****************************************************************
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//cAudio 2.0 Tutorial 1
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//cAudio 2.0.0 Tutorial 1
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//Basic 2d Audio
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//****************************************************************
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@ -14,7 +14,7 @@ using namespace std;
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int main(int argc, char* argv[])
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{
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//Some fancy text
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cout << "cAudio 1.7.1 Tutorial 1: 2DSound \n \n";
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cout << "cAudio 2.0.0 Tutorial 1: 2DSound \n \n";
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//Create an uninitialized Audio Manager
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cAudio::IAudioManager* manager = cAudio::createAudioManager(false);
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@ -1,5 +1,5 @@
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//****************************************************************
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//cAudio 2.0 Tutorial 2
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//cAudio 2.0.0 Tutorial 2
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//Basic 3d Audio. Moving Audio source. Must be mono sound source
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//****************************************************************
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@ -15,7 +15,7 @@ using namespace std;
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int main(int argc, char* argv[])
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{
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//Some fancy text
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cout << "cAudio 1.7.1 Tutorial 2: 3dSound \n \n";
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cout << "cAudio 2.0.0 Tutorial 2: 3dSound \n \n";
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//Hold audio source x position
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float rot = 0;
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@ -1,5 +1,5 @@
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//****************************************************************
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//cAudio 2.0 Tutorial 3
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//cAudio 2.0.0 Tutorial 3
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//Basic Memory Playback *Virtual file systems*
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//bling.h created with bin2h http://deadnode.org/sw/bin2h/
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//****************************************************************
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@ -19,7 +19,7 @@ using namespace std;
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int main(int argc, char* argv[])
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{
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//Some fancy text
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cout << "cAudio 1.7.1 Tutorial 3: MemoryPlayback \n \n";
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cout << "cAudio 2.0.0 Tutorial 3: MemoryPlayback \n \n";
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//Create an uninitialized Audio Manager
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cAudio::IAudioManager* manager = cAudio::createAudioManager(false);
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@ -1,5 +1,5 @@
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//****************************************************************
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//cAudio 2.0 Tutorial 4
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//cAudio 2.0.0 Tutorial 4
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//Audio Capture and playback
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//****************************************************************
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@ -17,7 +17,7 @@ const cAudio::AudioFormats CAPTURE_FORMAT = cAudio::EAF_16BIT_MONO;
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int main(int argc, char* argv[])
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{
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//Some fancy text
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cout << "cAudio 1.7.1 Tutorial 4: Capturing Audio \n \n";
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cout << "cAudio 2.0.0 Tutorial 4: Capturing Audio \n \n";
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std::string formatName;
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@ -1,5 +1,5 @@
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//****************************************************************
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//cAudio 2.0 Tutorial 5
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//cAudio 2.0.0 Tutorial 5
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//Audio effects
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//****************************************************************
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@ -14,7 +14,7 @@ using namespace std;
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int main(int argc, char* argv[])
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{
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//Some fancy text
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cout << "cAudio 1.7.1 Tutorial 5: Audio Effects \n \n";
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cout << "cAudio 2.0.0 Tutorial 5: Audio Effects \n \n";
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//Create an uninitialized Audio Manager
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cAudio::IAudioManager* manager = cAudio::createAudioManager(false);
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14
ToDo.txt
14
ToDo.txt
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//Items with a * by them have been completed
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Effect Presets
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File log reciever
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File source caching
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Final quality check
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Final documentation pass
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Demonstate via tutorial adding a log reciever, event handler, and custom plugin
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Change all tutorials to say cAudio 2.0.0
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Change all tutorials to say cAudio 2.0.0 *
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Log to file ~html based file~
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--Not Engine Related --
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Qt media player - cAudio backend
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Setup new site
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Setup new forum (phpbb3 installed need to customize)
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Setup each release package
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Convert Doxygen tutorails to website
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