Finished fixing the cpb projects created new ones for 1-7 each has a debug and release for mingw and visual studio. Even added workspace for ease of compiling everything with codeblocks.

This commit is contained in:
Raynaldo Rivera 2010-02-16 02:46:27 +00:00
parent 2dfc01ed54
commit 30346e9df1
9 changed files with 435 additions and 22 deletions

View File

@ -2,21 +2,24 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Tutorial:2DSound" />
<Option title="Tutorial1:2DSound" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="..\..\bin\win32-gcc\Tutorial2DSound" prefix_auto="1" extension_auto="1" />
<Option output="..\..\bin\win32-gcc\Tutorial1_2DSound_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="cAudio_d" />
</Linker>
</Target>
<Target title="Release">
<Option output="..\..\bin\win32-gcc\Tutorial2DSound" prefix_auto="1" extension_auto="1" />
<Option output="..\..\bin\win32-gcc\Tutorial1_2DSound" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
@ -25,10 +28,26 @@
</Compiler>
<Linker>
<Add option="-s" />
<Add library="cAudio" />
</Linker>
</Target>
<Target title="Visual">
<Option output="..\..\bin\win32-visual\Tutorial2DSound" prefix_auto="1" extension_auto="1" />
<Target title="Debug Visual">
<Option output="..\..\bin\win32-visual\Tutorial1_2DSound_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Compiler>
<Add option="/Zi /D_DEBUG" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add library="cAudio_d.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="..\..\bin\win32-visual\Tutorial1_2DSound" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
@ -43,7 +62,6 @@
<Add option="-Wall" />
</Compiler>
<Linker>
<Add library="cAudio" />
<Add directory="..\..\bin\win32-gcc" />
</Linker>
<Unit filename="main.cpp" />

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@ -2,21 +2,24 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Tutorial:2DSound" />
<Option title="Tutorial2:3DSound" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="..\..\bin\win32-gcc\Tutorial2DSound" prefix_auto="1" extension_auto="1" />
<Option output="..\..\bin\win32-gcc\Tutorial2_3DSound_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="cAudio_d" />
</Linker>
</Target>
<Target title="Release">
<Option output="..\..\bin\win32-gcc\Tutorial2DSound" prefix_auto="1" extension_auto="1" />
<Option output="..\..\bin\win32-gcc\Tutorial2_3DSound" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
@ -25,10 +28,26 @@
</Compiler>
<Linker>
<Add option="-s" />
<Add library="cAudio" />
</Linker>
</Target>
<Target title="Visual">
<Option output="..\..\bin\win32-visual\Tutorial2DSound" prefix_auto="1" extension_auto="1" />
<Target title="Debug Visual">
<Option output="..\..\bin\win32-visual\Tutorial2_3DSound_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Compiler>
<Add option="/Zi /D_DEBUG" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add library="cAudio_d.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="..\..\bin\win32-visual\Tutorial2_3DSound" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
@ -43,7 +62,6 @@
<Add option="-Wall" />
</Compiler>
<Linker>
<Add library="cAudio" />
<Add directory="..\..\bin\win32-gcc" />
</Linker>
<Unit filename="main.cpp" />

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@ -2,21 +2,24 @@
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Tutorial:MemoryPlayback" />
<Option title="Tutorial3:MemoryPlayback" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="..\..\bin\win32-gcc\TutorialMemoryPlayback" prefix_auto="1" extension_auto="1" />
<Option output="..\..\bin\win32-gcc\Tutorial3_MemoryPlayback_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="cAudio_d" />
</Linker>
</Target>
<Target title="Release">
<Option output="..\..\bin\win32-gcc\TutorialMemoryPlayback" prefix_auto="1" extension_auto="1" />
<Option output="..\..\bin\win32-gcc\Tutorial3_MemoryPlayback" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
@ -25,10 +28,26 @@
</Compiler>
<Linker>
<Add option="-s" />
<Add library="cAudio" />
</Linker>
</Target>
<Target title="Visual">
<Option output="..\..\bin\win32-visual\TutorialMemoryPlayback" prefix_auto="1" extension_auto="1" />
<Target title="Debug Visual">
<Option output="..\..\bin\win32-visual\Tutorial3_MemoryPlayback_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Compiler>
<Add option="/Zi /D_DEBUG" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add library="cAudio_d.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="..\..\bin\win32-visual\Tutorial3_MemoryPlayback" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
@ -43,7 +62,6 @@
<Add option="-Wall" />
</Compiler>
<Linker>
<Add library="cAudio" />
<Add directory="..\..\bin\win32-gcc" />
</Linker>
<Unit filename="main.cpp" />

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@ -0,0 +1,73 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Tutorial4:AudioCapture" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="..\..\bin\win32-gcc\Tutorial4_AudioCapture_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="cAudio_d" />
</Linker>
</Target>
<Target title="Release">
<Option output="..\..\bin\win32-gcc\Tutorial4_AudioCapture" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="cAudio" />
</Linker>
</Target>
<Target title="Debug Visual">
<Option output="..\..\bin\win32-visual\Tutorial4_AudioCapture_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Compiler>
<Add option="/Zi /D_DEBUG" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add library="cAudio_d.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="..\..\bin\win32-visual\Tutorial4_AudioCapture" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Linker>
<Add library="cAudio.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Linker>
<Add directory="..\..\bin\win32-gcc" />
</Linker>
<Unit filename="main.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

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@ -0,0 +1,73 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Tutorial5:AudioEffects" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="..\..\bin\win32-gcc\Tutorial5_AudioEffects_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="cAudio_d" />
</Linker>
</Target>
<Target title="Release">
<Option output="..\..\bin\win32-gcc\Tutorial5_AudioEffects" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="cAudio" />
</Linker>
</Target>
<Target title="Debug Visual">
<Option output="..\..\bin\win32-visual\Tutorial5_AudioEffects_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Compiler>
<Add option="/Zi /D_DEBUG" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add library="cAudio_d.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="..\..\bin\win32-visual\Tutorial5_AudioEffects" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Linker>
<Add library="cAudio.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Linker>
<Add directory="..\..\bin\win32-gcc" />
</Linker>
<Unit filename="main.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

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@ -0,0 +1,75 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Tutorial6:CustomEventHandler" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="..\..\bin\win32-gcc\Tutorial6_CustomEventHandler_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="cAudio_d" />
</Linker>
</Target>
<Target title="Release">
<Option output="..\..\bin\win32-gcc\Tutorial6_CustomEventHandler" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="cAudio" />
</Linker>
</Target>
<Target title="Debug Visual">
<Option output="..\..\bin\win32-visual\Tutorial6_CustomEventHandler_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Compiler>
<Add option="/Zi /D_DEBUG" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add library="cAudio_d.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="..\..\bin\win32-visual\Tutorial6_CustomEventHandler" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Linker>
<Add library="cAudio.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Linker>
<Add directory="..\..\bin\win32-gcc" />
</Linker>
<Unit filename="cTestHandler.cpp" />
<Unit filename="cTestHandler.h" />
<Unit filename="main.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

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@ -0,0 +1,75 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Tutorial7:CustomLogReceiver" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="..\..\bin\win32-gcc\Tutorial7_CustomLogReceiver_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="cAudio_d" />
</Linker>
</Target>
<Target title="Release">
<Option output="..\..\bin\win32-gcc\Tutorial7_CustomLogReceiver" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="cAudio" />
</Linker>
</Target>
<Target title="Debug Visual">
<Option output="..\..\bin\win32-visual\Tutorial7_CustomLogReceiver_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Compiler>
<Add option="/Zi /D_DEBUG" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add library="cAudio_d.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="..\..\bin\win32-visual\Tutorial7_CustomLogReceiver" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual" />
<Option type="1" />
<Option compiler="msvc8" />
<Option use_console_runner="0" />
<Linker>
<Add library="cAudio.lib" />
<Add directory="..\..\bin\win32-visual" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Linker>
<Add directory="..\..\bin\win32-gcc" />
</Linker>
<Unit filename="cTestLogReceiver.cpp" />
<Unit filename="cTestLogReceiver.h" />
<Unit filename="main.cpp" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

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@ -6,8 +6,32 @@
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin\win32-gcc\cAudio_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\gcc\" />
<Option type="3" />
<Option compiler="gcc" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O3" />
<Add option="-g" />
<Add option="-DHAVE_MALLOC_H" />
<Add directory="include" />
<Add directory="Headers" />
<Add directory="dependencies\Headers" />
<Add directory="dependencies\Headers\AL" />
</Compiler>
<Linker>
<Add library="vorbisfile" />
<Add library="vorbisenc" />
<Add library="vorbis" />
<Add library="ogg" />
<Add library="OpenAL32" />
<Add directory="dependencies\Libs\windows-mingw" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin\gcc\cAudio" prefix_auto="1" extension_auto="1" />
<Option output="bin\win32-gcc\cAudio" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\gcc\" />
<Option type="3" />
<Option compiler="gcc" />
@ -30,6 +54,34 @@
<Add directory="dependencies\Libs\windows-mingw" />
</Linker>
</Target>
<Target title="Debug Visual">
<Option output="bin\visual\cAudio_d" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual\" />
<Option type="3" />
<Option compiler="msvc8" />
<Option createStaticLib="1" />
<Compiler>
<Add option="/EHc" />
<Add option="/EHa" />
<Add option="/EHs" />
<Add option="/Ot" />
<Add option="/O2" />
<Add option="/Zi /D_DEBUG" />
<Add directory="include" />
<Add directory="Headers" />
<Add directory="dependencies\Headers" />
<Add directory="dependencies\Headers\AL" />
</Compiler>
<Linker>
<Add option="/DEBUG" />
<Add option="-s" />
<Add library="vorbisfile_static" />
<Add library="vorbisenc_static" />
<Add library="vorbis_static" />
<Add library="ogg_static" />
<Add library="OpenAL32" />
</Linker>
</Target>
<Target title="Release Visual">
<Option output="bin\visual\cAudio" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\visual\" />
@ -57,9 +109,6 @@
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="ALL" targets="Release;Release Visual;" />
</VirtualTargets>
<Compiler>
<Add option="-DCOMPILE_FOR_WINDOWS" />
<Add option="-DCAUDIO_EXPORTS" />
@ -91,6 +140,7 @@
<Unit filename="Headers\cUtils.h" />
<Unit filename="Headers\cWavAudioDecoderFactory.h" />
<Unit filename="Headers\cWavDecoder.h" />
<Unit filename="Source\cAudioCapture.cpp" />
<Unit filename="Source\cAudioEffects.cpp" />
<Unit filename="Source\cAudioManager.cpp" />
<Unit filename="Source\cAudioSleep.cpp" />

13
cAudioWorkSpace.workspace Normal file
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@ -0,0 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_workspace_file>
<Workspace title="Workspace">
<Project filename="cAudio.cbp" active="1" />
<Project filename="Examples\Tutorial1_2DSound\Tutorial1_2DSound.cbp" />
<Project filename="Examples\Tutorial2_3DSound\Tutorial2_3DSound.cbp" />
<Project filename="Examples\Tutorial3_MemoryPlayback\Tutorial3_MemoryPlayback.cbp" />
<Project filename="Examples\Tutorial4_AudioCapture\Tutorial4_AudioCapture.cbp" />
<Project filename="Examples\Tutorial5_AudioEffects\Tutorial5_AudioEffects.cbp" />
<Project filename="Examples\Tutorial6_CustomEventHandler\Tutorial6_CustomEventHandler.cbp" />
<Project filename="Examples\Tutorial7_CustomLogReceiver\Tutorial7_CustomLogReceiver.cbp" />
</Workspace>
</CodeBlocks_workspace_file>