godot-tank-test/tank-round.tscn

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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://models/tround.obj" type="ArrayMesh" id=1]
[sub_resource type="CapsuleShape" id=1]
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radius = 0.0575807
height = 0.184025
[node name="RigidBody" type="RigidBody"]
[node name="MeshInstance" type="MeshInstance" parent="."]
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mesh = ExtResource( 1 )
material/0 = null
[node name="CollisionShape" type="CollisionShape" parent="."]
shape = SubResource( 1 )