caudio/include
Joshua Jones 75ece68dcf Added cross-platform Mutex and Thread classes.
Made cAudio, cAudioCapture, cAudioManager and other classes thread safe.
Made cAudioManager use a seperate update thread by default.
Added cAudioSleep, a cross-platform sleep() function
Moved global defines to cAudioDefines
Added defines to disable thread safety or the internal update thread if the user wishes it
Updated tutorials to reflect the changes made
2009-08-29 11:24:31 +00:00
..
cAudioDefines.h Added cross-platform Mutex and Thread classes. 2009-08-29 11:24:31 +00:00
cAudioSleep.h Added cross-platform Mutex and Thread classes. 2009-08-29 11:24:31 +00:00
cVector3.h Added audio capture capabilities. The user can now get an interface for audio capture from cAudioManager and record audio from the default recording device. 2009-08-11 17:57:20 +00:00
EAudioFormats.h added correctly cased EAudioFormats.h 2009-08-26 00:00:50 +00:00
IAudio.h Correct const use. 2009-08-26 03:06:36 +00:00
IAudioCapture.h Changed the return of IAudioCapture::getCapturedAudio to return the size of the data copied to the output buffer instead of void. 2009-08-26 01:43:45 +00:00
IAudioDecoder.h Added audio capture capabilities. The user can now get an interface for audio capture from cAudioManager and record audio from the default recording device. 2009-08-11 17:57:20 +00:00
IAudioDecoderFactory.h 2009-06-21 03:24:30 +00:00
IAudioManager.h Added cross-platform Mutex and Thread classes. 2009-08-29 11:24:31 +00:00
IDataSource.h 2009-06-21 03:24:30 +00:00
IListener.h Added all needed get functions. 2009-08-26 02:19:58 +00:00