![]() Added a convenience function (move()) to the cAudio source, making it easier to move a source and do velocity for doppler effects with a single call. Internally, audio sources are now stored in an std::vector for better performance. This change also makes it so that it is no longer required for the user to name a source. The user can pass NULL to name to avoid naming it. Some documentation fixes. Added a stress test app, allowing users and developers test how well cAudio performs under pressure. |
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Tutorial1_2DSound | ||
Tutorial2_3DSound | ||
Tutorial3_MemoryPlayback | ||
Tutorial4_AudioCapture | ||
buildAll.sh |