caudio/Headers
Joshua Jones 30e5b4a99e Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects.
Added conversion functions from our audio format enum to OpenAL's in preparation for supporting more formats.
Reorganized cAudio defines, made it easier to access some compile time parameters.
Fixed a bug where a source could not be played again after it reached the end of its audio stream.
Added better checking for sources.  IsValid() should provide a more useful indication of whether a source is usable.
Added error checking and logging to cAudioCapture.
Prevented initializing of cAudioManager until shutdown() has been called.
Added a tutorial for Audio Effects.
Added a footsteps sound for showing off Audio Effects.
Moved the default compile location for the main library to lib/.  The msvc project will copy the cAudio.dll to bin/win32-visual/
2010-01-11 00:39:08 +00:00
..
cAudio.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cAudioCapture.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cAudioEffects.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cAudioManager.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cConsoleLogReceiver.h Added some missing files. Included is a default log receiver that pipes the information to the standard out stream (Console). 2009-11-20 03:42:20 +00:00
cEffect.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cEFXFunctions.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cFileSource.h Fixed problem with the msvc project not outputting a .lib file. 2009-08-08 05:51:32 +00:00
cFilter.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cListener.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cLogger.h Changed IAudioManager to no longer use std::strings in the main interface. It now uses const char* strings. The reason this change was made was to make porting to other languages, or even use with other string libraries easier. std::string is no longer required to interface with the library. 2009-12-01 01:41:15 +00:00
cMemorySource.h 2009-06-21 03:24:30 +00:00
cMutex.h Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
cOggAudioDecoderFactory.h Added cross-platform Mutex and Thread classes. 2009-08-29 11:24:31 +00:00
cOggDecoder.h Added a small spreadsheet with performance information 2009-12-07 22:25:08 +00:00
cRawAudioDecoderFactory.h Added cross-platform Mutex and Thread classes. 2009-08-29 11:24:31 +00:00
cRawDecoder.h Added a small spreadsheet with performance information 2009-12-07 22:25:08 +00:00
cThread.h Added cross-platform Mutex and Thread classes. 2009-08-29 11:24:31 +00:00
cUtils.h Increased buffer size for audio sources from 32k to 64k. 2009-11-21 00:39:46 +00:00
cWavAudioDecoderFactory.h Added a small spreadsheet with performance information 2009-12-07 22:25:08 +00:00
cWavDecoder.h Added a small spreadsheet with performance information 2009-12-07 22:25:08 +00:00