areay
0933438816
Trigger onUpdate signal within cAudioManager. Added demo tutorial8.
2016-11-29 23:27:55 +13:00
Royal Rivera
27c1e05baf
Added fix for xcode regarding nullptr and not_eq not being recognized in osx
2016-08-14 19:16:32 -07:00
Brigham Keys, Esq
2a790c34da
Forgot to apply the macro on the delete, everything should be fine now
2016-08-02 12:24:38 -05:00
Brigham Keys, Esq
2e0bba4048
Fixed the compiler macro
2016-08-01 19:07:27 -05:00
Brigham Keys, Esq
d9f45c16d6
Removed memory leak
2016-08-01 17:09:32 -05:00
Brigham Keys, Esq
22be572855
Made the code a bit less ugly
2016-08-01 17:06:40 -05:00
Brigham Keys, Esq
87f3aff423
Modified the audiomanager so that it can configure where it is going to place the log files
2016-08-01 17:03:52 -05:00
Ronald McCormick
c1c2441a2a
Update cAudioManager.cpp
2016-02-16 15:52:33 -06:00
Ronald McCormick
9dde4e4062
Dont drop the already dropped source.
2016-02-11 14:24:02 -06:00
Raynaldo Rivera
b0a778b6a9
Merge pull request #34 from Gachapen/fix_dlerror
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Fix compile error with dlerror() on Android
2016-01-12 21:20:47 -07:00
Arthur Danskin
36943a1885
add static source type, various bug and compiler error/warning fixes
2015-09-27 15:11:51 -07:00
Magnus Bjerke Vik
3c1cbcfcf1
Fix compile error with dlerror() on Android
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Apparently some dlerror() implementations return the error string as a
const char* in stead of a char* (e.g. Android NDK). Making the variable
storing the returned value a const ensures that it works with any
implementation.
Tested on Linux (GCC) and Android (GCC, API 9, ARM).
2015-08-05 11:26:44 +02:00
Raynaldo Rivera
d3229b1c78
Updated version numbers
2014-09-02 00:02:55 -07:00
Raynaldo Rivera
241a89c919
Fixed plugin loading error on linux
2014-09-01 19:33:38 -07:00
prettyvanilla
9dabaaa560
Fixed unicode support for EAX-plugin.
2013-01-26 20:09:13 +01:00
John Norman
9714a3a903
Fixed a compile error and a crash bug.
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Fixed a compile error in cPluginManager.cpp.
Fixed a crash bug in cAudioManager.cpp. The iterator was becoming
invalid as dropping an audio source was removing it from the vector
being iterated through.
2012-07-10 23:13:09 -07:00
John Norman
3397d41ba8
More unicode fixes.
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Fixed more unicode stuff I missed the first time around.
2012-07-04 11:27:58 -07:00
John Norman
6e02974b10
Fixed unicode support.
2012-07-04 11:08:23 -07:00
unknown
61f4ee609a
Renamed setMaxDistance() to setMaxAttenuationDistance() to clear up
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confusion on what the function is intended to do
2012-02-28 15:52:06 -07:00
Raynaldo Rivera
118f8da5d2
Merge pull request #11 from d-Pixie/master
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Fix for threading on Linux.
2012-02-19 10:37:31 -08:00
Jonas Erlandsson
1c3e227ba8
Fix that fixes threading on Linux.
2012-02-19 19:22:31 +01:00
Raynaldo Rivera
2c087fd8a8
Fixed the ReleaseAllSources() bug that occured. Corrected the index out of
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bound error
2012-02-18 00:44:04 -07:00
Murat Suri
c9eef4b1fd
* Fix iOS bug
2011-06-27 20:49:11 +00:00
Murat Suri
a585385f46
* Make it easier to playback AudioCaptureBuffer
2011-06-26 11:16:45 +00:00
Murat Suri
a4d12b68c7
* Fix CSharpSample for AudioCapturing (make container object which takes care of buffer alloc/dealloc)
2011-06-26 11:05:51 +00:00
Murat Suri
b3ebcd165a
* Fix setMasterVolume
2011-06-26 00:01:51 +00:00
Murat Suri
374913e9d0
* Cache volume of the AudioSource so we have a proper master volume handling
2011-06-25 08:32:37 +00:00
Murat Suri
3e6ad2abe0
* Update C# binding
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* Update IAudioManager simplify the playback of 2D/3D audio
2011-06-24 21:29:18 +00:00
Murat Suri
cf79cb7dc1
* Now its possible to drop a cAudioSource which takes then care of releasing itself.
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-- The user can call IAudioManager::release with an cAudioSource but its also possible just to call drop on the AudioSource until true is returned and the AudioSource will be removed from the IAudioManager and deleted.
2011-06-12 21:57:42 +00:00
Murat Suri
313a043eff
Fix OSX build errors
2011-06-05 21:47:07 +00:00
Murat Suri
a38f99589e
* Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager)
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* Update C# binding
2011-06-05 20:56:07 +00:00
Murat Suri
456fe37358
* Remove directory prefixes (../Headers/ | ../includes/ ) from all *.h/*.cpp files this is now correctly handled by CMake
2011-06-05 19:23:53 +00:00
Murat Suri
dfcf4d5f62
* Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager)
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* Converted samples to use the devicelist object
* Enhanced C# binding
2011-06-05 17:02:47 +00:00
Murat Suri
43dfdb841c
* Fix bug where OpenAL resources never get released
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* Remove unused function release from cAudioSource interface
2011-06-05 13:56:16 +00:00
Murat Suri
83a61f0494
* Unify AudioSource creation (Code were unreadable)
2011-06-05 13:51:50 +00:00
Murat Suri
c0d73de948
* When you disable ogg now vorbis/ogg projects are excluded also the Ogg source files are excluded
2011-06-05 12:35:14 +00:00
Murat Suri
e637c2eba2
* Clean cPluginManager (remove obsolete defs, add error retrieval)
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* Prefix mp3Decoder with cAp_ (for cAudioPlugin) so it gets auto loaded
2011-06-05 11:26:07 +00:00
Murat Suri
02fc3f80ac
* Add initial C# wrapper version
2011-06-02 22:26:29 +00:00
Murat Suri
f6dc2e6a5e
* Move static helper functions into cAudio header (this increase maintainability)
2011-06-02 20:26:02 +00:00
Murat Suri
3e062d42ca
* Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build)
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* Modify license headers to reflect new copyrights
2011-06-02 19:59:20 +00:00
Murat Suri
4727870351
* Init version of new Threading system (next: make threading a runtime option instead of a compile time option)
2011-05-29 20:32:21 +00:00
Murat Suri
f3cee669d5
* Use "#pragma once" instead ordinary include guards
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* Remove redundant mutex locking in DecoderFactories (the access is already locked by the callee)
2011-05-29 18:33:24 +00:00
Raynaldo Rivera
7d1c0d65fd
Murat Sari's Fix
2011-05-22 21:00:49 +00:00
Raynaldo Rivera
ec9c8485a5
Patched cAudio using nalins patch for unicode support.
2011-05-19 04:36:14 +00:00
Raynaldo Rivera
68df33ca10
Uploading new structure of cAudio using wolfmanfx's cmake system
2011-05-19 04:24:29 +00:00