Commit Graph

24 Commits

Author SHA1 Message Date
Brigham Keys, Esq 87f3aff423 Modified the audiomanager so that it can configure where it is going to place the log files 2016-08-01 17:03:52 -05:00
Arthur Danskin 36943a1885 add static source type, various bug and compiler error/warning fixes 2015-09-27 15:11:51 -07:00
Raynaldo Rivera 9e85ee9520 Merge pull request #20 from LoneBoco/master
Fixed unicode support and minor crash.
2012-07-12 11:14:33 -07:00
John Norman 6e02974b10 Fixed unicode support. 2012-07-04 11:08:23 -07:00
prettyvanilla dcdc3b1c48 fix extra qualification on member 'cEFXFunctions'
(compilation error on gcc 4.7 without -fpermissive)
2012-07-04 02:26:59 +02:00
unknown 61f4ee609a Renamed setMaxDistance() to setMaxAttenuationDistance() to clear up
confusion on what the function is intended to do
2012-02-28 15:52:06 -07:00
Raynaldo Rivera 2c087fd8a8 Fixed the ReleaseAllSources() bug that occured. Corrected the index out of
bound error
2012-02-18 00:44:04 -07:00
Murat Suri a585385f46 * Make it easier to playback AudioCaptureBuffer 2011-06-26 11:16:45 +00:00
Murat Suri a4d12b68c7 * Fix CSharpSample for AudioCapturing (make container object which takes care of buffer alloc/dealloc) 2011-06-26 11:05:51 +00:00
Murat Suri 374913e9d0 * Cache volume of the AudioSource so we have a proper master volume handling 2011-06-25 08:32:37 +00:00
Murat Suri 3e6ad2abe0 * Update C# binding
* Update IAudioManager simplify the playback of 2D/3D audio
2011-06-24 21:29:18 +00:00
Murat Suri cf79cb7dc1 * Now its possible to drop a cAudioSource which takes then care of releasing itself.
-- The user can call IAudioManager::release with an cAudioSource but its also possible just to call drop on the AudioSource until true is returned and the AudioSource will be removed from the IAudioManager and deleted.
2011-06-12 21:57:42 +00:00
Murat Suri a38f99589e * Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager)
* Update C# binding
2011-06-05 20:56:07 +00:00
Murat Suri 456fe37358 * Remove directory prefixes (../Headers/ | ../includes/ ) from all *.h/*.cpp files this is now correctly handled by CMake 2011-06-05 19:23:53 +00:00
Murat Suri dfcf4d5f62 * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager)
* Converted samples to use the devicelist object
* Enhanced C# binding
2011-06-05 17:02:47 +00:00
Murat Suri 43dfdb841c * Fix bug where OpenAL resources never get released
* Remove unused function release from cAudioSource interface
2011-06-05 13:56:16 +00:00
Murat Suri 83a61f0494 * Unify AudioSource creation (Code were unreadable) 2011-06-05 13:51:50 +00:00
Murat Suri e637c2eba2 * Clean cPluginManager (remove obsolete defs, add error retrieval)
* Prefix mp3Decoder with cAp_ (for cAudioPlugin) so it gets auto loaded
2011-06-05 11:26:07 +00:00
Murat Suri 3e062d42ca * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build)
* Modify license headers to reflect new copyrights
2011-06-02 19:59:20 +00:00
Murat Suri 4727870351 * Init version of new Threading system (next: make threading a runtime option instead of a compile time option) 2011-05-29 20:32:21 +00:00
Murat Suri f3cee669d5 * Use "#pragma once" instead ordinary include guards
* Remove redundant mutex locking in DecoderFactories (the access is already locked by the callee)
2011-05-29 18:33:24 +00:00
Raynaldo Rivera 7d1c0d65fd Murat Sari's Fix 2011-05-22 21:00:49 +00:00
Raynaldo Rivera ec9c8485a5 Patched cAudio using nalins patch for unicode support. 2011-05-19 04:36:14 +00:00
Raynaldo Rivera 68df33ca10 Uploading new structure of cAudio using wolfmanfx's cmake system 2011-05-19 04:24:29 +00:00