irrnet/include/NoIrrlicht/irrString.h

892 lines
18 KiB
C++

// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine" and the "irrXML" project.
// For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
#ifndef __IRR_STRING_H_INCLUDED__
#define __IRR_STRING_H_INCLUDED__
#include "irrTypes.h"
#include "irrAllocator.h"
#include "irrMath.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
namespace irr
{
namespace core
{
//! Very simple string class with some useful features.
/** string<c8> and string<wchar_t> work both with unicode AND ascii,
so you can assign unicode to string<c8> and ascii to string<wchar_t>
(and the other way round) if your ever would want to.
Note that the conversation between both is not done using an encoding.
Known bugs:
Special characters like umlauts are ignored in the
methods make_upper, make_lower and equals_ignore_case.
*/
template <typename T, typename TAlloc = irrAllocator<T> >
class string
{
public:
//! Default constructor
string()
: array(0), allocated(1), used(1)
{
array = allocator.allocate(1); // new T[1];
array[0] = 0x0;
}
//! Constructor
string(const string<T>& other)
: array(0), allocated(0), used(0)
{
*this = other;
}
//! Constructs a string from a float
string(const double number)
: array(0), allocated(0), used(0)
{
c8 tmpbuf[255];
snprintf(tmpbuf, 255, "%0.6f", number);
*this = tmpbuf;
}
//! Constructs a string from an int
string(int number)
: array(0), allocated(0), used(0)
{
// store if negative and make positive
bool negative = false;
if (number < 0)
{
number *= -1;
negative = true;
}
// temporary buffer for 16 numbers
c8 tmpbuf[16];
tmpbuf[15] = 0;
u32 idx = 15;
// special case '0'
if (!number)
{
tmpbuf[14] = '0';
*this = &tmpbuf[14];
return;
}
// add numbers
while(number && idx)
{
--idx;
tmpbuf[idx] = (c8)('0' + (number % 10));
number /= 10;
}
// add sign
if (negative)
{
--idx;
tmpbuf[idx] = '-';
}
*this = &tmpbuf[idx];
}
//! Constructs a string from an unsigned int
string(unsigned int number)
: array(0), allocated(0), used(0)
{
// temporary buffer for 16 numbers
c8 tmpbuf[16];
tmpbuf[15] = 0;
u32 idx = 15;
// special case '0'
if (!number)
{
tmpbuf[14] = '0';
*this = &tmpbuf[14];
return;
}
// add numbers
while(number && idx)
{
--idx;
tmpbuf[idx] = (c8)('0' + (number % 10));
number /= 10;
}
*this = &tmpbuf[idx];
}
//! Constructor for copying a string from a pointer with a given length
template <class B>
string(const B* const c, u32 length)
: array(0), allocated(0), used(0)
{
if (!c)
{
// correctly init the string to an empty one
*this="";
return;
}
allocated = used = length+1;
array = allocator.allocate(used); // new T[used];
for (u32 l = 0; l<length; ++l)
array[l] = (T)c[l];
array[length] = 0;
}
//! Constructor for unicode and ascii strings
template <class B>
string(const B* const c)
: array(0), allocated(0), used(0)
{
*this = c;
}
//! destructor
~string()
{
allocator.deallocate(array); // delete [] array;
}
//! Assignment operator
string<T>& operator=(const string<T>& other)
{
if (this == &other)
return *this;
allocator.deallocate(array); // delete [] array;
allocated = used = other.size()+1;
array = allocator.allocate(used); //new T[used];
const T* p = other.c_str();
for (u32 i=0; i<used; ++i, ++p)
array[i] = *p;
return *this;
}
//! Assignment operator for strings, ascii and unicode
template <class B>
string<T>& operator=(const B* const c)
{
if (!c)
{
if (!array)
{
array = allocator.allocate(1); //new T[1];
allocated = 1;
}
used = 1;
array[0] = 0x0;
return *this;
}
if ((void*)c == (void*)array)
return *this;
u32 len = 0;
const B* p = c;
while(*p)
{
++len;
++p;
}
// we'll take the old string for a while, because the new
// string could be a part of the current string.
T* oldArray = array;
++len;
allocated = used = len;
array = allocator.allocate(used); //new T[used];
for (u32 l = 0; l<len; ++l)
array[l] = (T)c[l];
allocator.deallocate(oldArray); // delete [] oldArray;
return *this;
}
//! Add operator for other strings
string<T> operator+(const string<T>& other) const
{
string<T> str(*this);
str.append(other);
return str;
}
//! Add operator for strings, ascii and unicode
template <class B>
string<T> operator+(const B* const c) const
{
string<T> str(*this);
str.append(c);
return str;
}
//! Direct access operator
T& operator [](const u32 index)
{
_IRR_DEBUG_BREAK_IF(index>=used) // bad index
return array[index];
}
//! Direct access operator
const T& operator [](const u32 index) const
{
_IRR_DEBUG_BREAK_IF(index>=used) // bad index
return array[index];
}
//! Comparison operator
bool operator ==(const T* const str) const
{
if (!str)
return false;
u32 i;
for(i=0; array[i] && str[i]; ++i)
if (array[i] != str[i])
return false;
return !array[i] && !str[i];
}
//! Comparison operator
bool operator ==(const string<T>& other) const
{
for(u32 i=0; array[i] && other.array[i]; ++i)
if (array[i] != other.array[i])
return false;
return used == other.used;
}
//! Is smaller operator
bool operator <(const string<T>& other) const
{
for(u32 i=0; array[i] && other.array[i]; ++i)
{
s32 diff = array[i] - other.array[i];
if ( diff )
return diff < 0;
/*
if (array[i] != other.array[i])
return (array[i] < other.array[i]);
*/
}
return used < other.used;
}
//! Equals not operator
bool operator !=(const T* const str) const
{
return !(*this == str);
}
//! Equals not operator
bool operator !=(const string<T>& other) const
{
return !(*this == other);
}
//! Returns length of string
/** \return Returns length of the string in characters. */
u32 size() const
{
return used-1;
}
//! Returns character string
/** \return Returns pointer to C-style zero terminated string. */
const T* c_str() const
{
return array;
}
//! Makes the string lower case.
void make_lower()
{
for (u32 i=0; i<used; ++i)
array[i] = ansi_lower ( array[i] );
}
//! Makes the string upper case.
void make_upper()
{
const T a = (T)'a';
const T z = (T)'z';
const T diff = (T)'A' - a;
for (u32 i=0; i<used; ++i)
{
if (array[i]>=a && array[i]<=z)
array[i] += diff;
}
}
//! Compares the string ignoring case.
/** \param other: Other string to compare.
\return Returns true if the string are equal ignoring case. */
bool equals_ignore_case(const string<T>& other) const
{
for(u32 i=0; array[i] && other[i]; ++i)
if (ansi_lower(array[i]) != ansi_lower(other[i]))
return false;
return used == other.used;
}
//! Compares the string ignoring case.
/** \param other: Other string to compare.
\return Returns true if the string is smaller ignoring case. */
bool lower_ignore_case(const string<T>& other) const
{
for(u32 i=0; array[i] && other.array[i]; ++i)
{
s32 diff = (s32) ansi_lower ( array[i] ) - (s32) ansi_lower ( other.array[i] );
if ( diff )
return diff < 0;
}
return used < other.used;
}
//! compares the first n characters of the strings
bool equalsn(const string<T>& other, u32 n) const
{
u32 i;
for(i=0; array[i] && other[i] && i < n; ++i)
if (array[i] != other[i])
return false;
// if one (or both) of the strings was smaller then they
// are only equal if they have the same length
return (i == n) || (used == other.used);
}
//! compares the first n characters of the strings
bool equalsn(const T* const str, u32 n) const
{
if (!str)
return false;
s32 i;
for(i=0; array[i] && str[i] && i < n; ++i)
if (array[i] != str[i])
return false;
// if one (or both) of the strings was smaller then they
// are only equal if they have the same length
return (i == n) || (array[i] == 0 && str[i] == 0);
}
//! Appends a character to this string
/** \param character: Character to append. */
void append(T character)
{
if (used + 1 > allocated)
reallocate(used + 1);
++used;
array[used-2] = character;
array[used-1] = 0;
}
//! Appends a char string to this string
/** \param other: Char string to append. */
void append(const T* const other)
{
if (!other)
return;
u32 len = 0;
const T* p = other;
while(*p)
{
++len;
++p;
}
if (used + len > allocated)
reallocate(used + len);
--used;
++len;
for (u32 l=0; l<len; ++l)
array[l+used] = *(other+l);
used += len;
}
//! Appends a string to this string
/** \param other: String to append. */
void append(const string<T>& other)
{
--used;
u32 len = other.size()+1;
if (used + len > allocated)
reallocate(used + len);
for (u32 l=0; l<len; ++l)
array[used+l] = other[l];
used += len;
}
//! Appends a string of the length l to this string.
/** \param other: other String to append to this string.
\param length: How much characters of the other string to add to this one. */
void append(const string<T>& other, u32 length)
{
if (other.size() < length)
{
append(other);
return;
}
if (used + length > allocated)
reallocate(used + length);
--used;
for (u32 l=0; l<length; ++l)
array[l+used] = other[l];
used += length;
// ensure proper termination
array[used]=0;
++used;
}
//! Reserves some memory.
/** \param count: Amount of characters to reserve. */
void reserve(u32 count)
{
if (count < allocated)
return;
reallocate(count);
}
//! finds first occurrence of character in string
/** \param c: Character to search for.
\return Returns position where the character has been found,
or -1 if not found. */
s32 findFirst(T c) const
{
for (u32 i=0; i<used; ++i)
if (array[i] == c)
return i;
return -1;
}
//! finds first occurrence of a character of a list in string
/** \param c: List of characters to find. For example if the method
should find the first occurrence of 'a' or 'b', this parameter should be "ab".
\param count: Amount of characters in the list. Usually,
this should be strlen(c)
\return Returns position where one of the characters has been found,
or -1 if not found. */
s32 findFirstChar(const T* const c, u32 count) const
{
if (!c)
return -1;
for (u32 i=0; i<used; ++i)
for (u32 j=0; j<count; ++j)
if (array[i] == c[j])
return i;
return -1;
}
//! Finds first position of a character not in a given list.
/** \param c: List of characters not to find. For example if the method
should find the first occurrence of a character not 'a' or 'b', this parameter should be "ab".
\param count: Amount of characters in the list. Usually,
this should be strlen(c)
\return Returns position where the character has been found,
or -1 if not found. */
template <class B>
s32 findFirstCharNotInList(const B* const c, u32 count) const
{
for (u32 i=0; i<used-1; ++i)
{
u32 j;
for (j=0; j<count; ++j)
if (array[i] == c[j])
break;
if (j==count)
return i;
}
return -1;
}
//! Finds last position of a character not in a given list.
/** \param c: List of characters not to find. For example if the method
should find the first occurrence of a character not 'a' or 'b', this parameter should be "ab".
\param count: Amount of characters in the list. Usually,
this should be strlen(c)
\return Returns position where the character has been found,
or -1 if not found. */
template <class B>
s32 findLastCharNotInList(const B* const c, u32 count) const
{
for (s32 i=(s32)(used-2); i>=0; --i)
{
u32 j;
for (j=0; j<count; ++j)
if (array[i] == c[j])
break;
if (j==count)
return i;
}
return -1;
}
//! finds next occurrence of character in string
/** \param c: Character to search for.
\param startPos: Position in string to start searching.
\return Returns position where the character has been found,
or -1 if not found. */
s32 findNext(T c, u32 startPos) const
{
for (u32 i=startPos; i<used; ++i)
if (array[i] == c)
return i;
return -1;
}
//! finds last occurrence of character in string
//! \param c: Character to search for.
//! \param start: start to search reverse ( default = -1, on end )
//! \return Returns position where the character has been found,
//! or -1 if not found.
s32 findLast(T c, s32 start = -1) const
{
start = core::clamp ( start < 0 ? (s32)(used) - 1 : start, 0, (s32)(used) - 1 );
for (s32 i=start; i>=0; --i)
if (array[i] == c)
return i;
return -1;
}
//! finds last occurrence of a character of a list in string
/** \param c: List of strings to find. For example if the method
should find the last occurrence of 'a' or 'b', this parameter should be "ab".
\param count: Amount of characters in the list. Usually,
this should be strlen(c)
\return Returns position where one of the characters has been found,
or -1 if not found. */
s32 findLastChar(const T* const c, u32 count) const
{
if (!c)
return -1;
for (s32 i=used-1; i>=0; --i)
for (u32 j=0; j<count; ++j)
if (array[i] == c[j])
return i;
return -1;
}
//! finds another string in this string
//! \param str: Another string
//! \return Returns positions where the string has been found,
//! or -1 if not found.
template <class B>
s32 find(const B* const str) const
{
if (str && *str)
{
u32 len = 0;
while (str[len])
++len;
if (len > used-1)
return -1;
for (s32 i=0; i<used-len; ++i)
{
u32 j=0;
while(str[j] && array[i+j] == str[j])
++j;
if (!str[j])
return i;
}
}
return -1;
}
//! Returns a substring
//! \param begin: Start of substring.
//! \param length: Length of substring.
string<T> subString(u32 begin, s32 length) const
{
if ((length+begin) > size())
length = size()-begin;
if (length <= 0)
return string<T>("");
string<T> o;
o.reserve(length+1);
for (s32 i=0; i<length; ++i)
o.array[i] = array[i+begin];
o.array[length] = 0;
o.used = o.allocated;
return o;
}
string<T>& operator += (T c)
{
append(c);
return *this;
}
string<T>& operator += (const T* const c)
{
append(c);
return *this;
}
string<T>& operator += (const string<T>& other)
{
append(other);
return *this;
}
string<T>& operator += (const int i)
{
append(string<T>(i));
return *this;
}
string<T>& operator += (const unsigned int i)
{
append(string<T>(i));
return *this;
}
string<T>& operator += (const long i)
{
append(string<T>(i));
return *this;
}
string<T>& operator += (const unsigned long& i)
{
append(string<T>(i));
return *this;
}
string<T>& operator += (const double i)
{
append(string<T>(i));
return *this;
}
string<T>& operator += (const float i)
{
append(string<T>(i));
return *this;
}
//! replaces all characters of a special type with another one
void replace(T toReplace, T replaceWith)
{
for (u32 i=0; i<used; ++i)
if (array[i] == toReplace)
array[i] = replaceWith;
}
//! trims the string.
/** Removes whitespace from begin and end of the string. */
string<T>& trim()
{
const c8 whitespace[] = " \t\n\r";
const u32 whitespacecount = 4;
// find start and end of real string without whitespace
const s32 begin = findFirstCharNotInList(whitespace, whitespacecount);
if (begin == -1)
return (*this="");
const s32 end = findLastCharNotInList(whitespace, whitespacecount);
return (*this = subString(begin, (end +1) - begin));
}
//! Erases a character from the string. May be slow, because all elements
//! following after the erased element have to be copied.
//! \param index: Index of element to be erased.
void erase(u32 index)
{
_IRR_DEBUG_BREAK_IF(index>=used) // access violation
for (u32 i=index+1; i<used; ++i)
array[i-1] = array[i];
--used;
}
private:
/*
T toLower(const T& t) const
{
if (t>=(T)'A' && t<=(T)'Z')
return t + ((T)'a' - (T)'A');
else
return t;
}
*/
//! Returns a character converted to lower case
inline T ansi_lower ( u32 x ) const
{
return x >= 'A' && x <= 'Z' ? (T) x + 0x20 : (T) x;
}
//! Reallocate the array, make it bigger or smaller
void reallocate(u32 new_size)
{
T* old_array = array;
array = allocator.allocate(new_size); //new T[new_size];
allocated = new_size;
u32 amount = used < new_size ? used : new_size;
for (u32 i=0; i<amount; ++i)
array[i] = old_array[i];
if (allocated < used)
used = allocated;
allocator.deallocate(old_array); // delete [] old_array;
}
//--- member variables
T* array;
u32 allocated;
u32 used;
TAlloc allocator;
};
//! Typedef for character strings
typedef string<c8> stringc;
//! Typedef for wide character strings
typedef string<wchar_t> stringw;
} // end namespace core
} // end namespace irr
#endif