// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h #ifndef __IRR_STRING_H_INCLUDED__ #define __IRR_STRING_H_INCLUDED__ #include "irrTypes.h" #include "irrAllocator.h" #include "irrMath.h" #include #include #include namespace irr { namespace core { //! Very simple string class with some useful features. /** string and string work both with unicode AND ascii, so you can assign unicode to string and ascii to string (and the other way round) if your ever would want to. Note that the conversation between both is not done using an encoding. Known bugs: Special characters like umlauts are ignored in the methods make_upper, make_lower and equals_ignore_case. */ template > class string { public: //! Default constructor string() : array(0), allocated(1), used(1) { array = allocator.allocate(1); // new T[1]; array[0] = 0x0; } //! Constructor string(const string& other) : array(0), allocated(0), used(0) { *this = other; } //! Constructs a string from a float string(const double number) : array(0), allocated(0), used(0) { c8 tmpbuf[255]; snprintf(tmpbuf, 255, "%0.6f", number); *this = tmpbuf; } //! Constructs a string from an int string(int number) : array(0), allocated(0), used(0) { // store if negative and make positive bool negative = false; if (number < 0) { number *= -1; negative = true; } // temporary buffer for 16 numbers c8 tmpbuf[16]; tmpbuf[15] = 0; u32 idx = 15; // special case '0' if (!number) { tmpbuf[14] = '0'; *this = &tmpbuf[14]; return; } // add numbers while(number && idx) { --idx; tmpbuf[idx] = (c8)('0' + (number % 10)); number /= 10; } // add sign if (negative) { --idx; tmpbuf[idx] = '-'; } *this = &tmpbuf[idx]; } //! Constructs a string from an unsigned int string(unsigned int number) : array(0), allocated(0), used(0) { // temporary buffer for 16 numbers c8 tmpbuf[16]; tmpbuf[15] = 0; u32 idx = 15; // special case '0' if (!number) { tmpbuf[14] = '0'; *this = &tmpbuf[14]; return; } // add numbers while(number && idx) { --idx; tmpbuf[idx] = (c8)('0' + (number % 10)); number /= 10; } *this = &tmpbuf[idx]; } //! Constructor for copying a string from a pointer with a given length template string(const B* const c, u32 length) : array(0), allocated(0), used(0) { if (!c) { // correctly init the string to an empty one *this=""; return; } allocated = used = length+1; array = allocator.allocate(used); // new T[used]; for (u32 l = 0; l string(const B* const c) : array(0), allocated(0), used(0) { *this = c; } //! destructor ~string() { allocator.deallocate(array); // delete [] array; } //! Assignment operator string& operator=(const string& other) { if (this == &other) return *this; allocator.deallocate(array); // delete [] array; allocated = used = other.size()+1; array = allocator.allocate(used); //new T[used]; const T* p = other.c_str(); for (u32 i=0; i string& operator=(const B* const c) { if (!c) { if (!array) { array = allocator.allocate(1); //new T[1]; allocated = 1; } used = 1; array[0] = 0x0; return *this; } if ((void*)c == (void*)array) return *this; u32 len = 0; const B* p = c; while(*p) { ++len; ++p; } // we'll take the old string for a while, because the new // string could be a part of the current string. T* oldArray = array; ++len; allocated = used = len; array = allocator.allocate(used); //new T[used]; for (u32 l = 0; l operator+(const string& other) const { string str(*this); str.append(other); return str; } //! Add operator for strings, ascii and unicode template string operator+(const B* const c) const { string str(*this); str.append(c); return str; } //! Direct access operator T& operator [](const u32 index) { _IRR_DEBUG_BREAK_IF(index>=used) // bad index return array[index]; } //! Direct access operator const T& operator [](const u32 index) const { _IRR_DEBUG_BREAK_IF(index>=used) // bad index return array[index]; } //! Comparison operator bool operator ==(const T* const str) const { if (!str) return false; u32 i; for(i=0; array[i] && str[i]; ++i) if (array[i] != str[i]) return false; return !array[i] && !str[i]; } //! Comparison operator bool operator ==(const string& other) const { for(u32 i=0; array[i] && other.array[i]; ++i) if (array[i] != other.array[i]) return false; return used == other.used; } //! Is smaller operator bool operator <(const string& other) const { for(u32 i=0; array[i] && other.array[i]; ++i) { s32 diff = array[i] - other.array[i]; if ( diff ) return diff < 0; /* if (array[i] != other.array[i]) return (array[i] < other.array[i]); */ } return used < other.used; } //! Equals not operator bool operator !=(const T* const str) const { return !(*this == str); } //! Equals not operator bool operator !=(const string& other) const { return !(*this == other); } //! Returns length of string /** \return Returns length of the string in characters. */ u32 size() const { return used-1; } //! Returns character string /** \return Returns pointer to C-style zero terminated string. */ const T* c_str() const { return array; } //! Makes the string lower case. void make_lower() { for (u32 i=0; i=a && array[i]<=z) array[i] += diff; } } //! Compares the string ignoring case. /** \param other: Other string to compare. \return Returns true if the string are equal ignoring case. */ bool equals_ignore_case(const string& other) const { for(u32 i=0; array[i] && other[i]; ++i) if (ansi_lower(array[i]) != ansi_lower(other[i])) return false; return used == other.used; } //! Compares the string ignoring case. /** \param other: Other string to compare. \return Returns true if the string is smaller ignoring case. */ bool lower_ignore_case(const string& other) const { for(u32 i=0; array[i] && other.array[i]; ++i) { s32 diff = (s32) ansi_lower ( array[i] ) - (s32) ansi_lower ( other.array[i] ); if ( diff ) return diff < 0; } return used < other.used; } //! compares the first n characters of the strings bool equalsn(const string& other, u32 n) const { u32 i; for(i=0; array[i] && other[i] && i < n; ++i) if (array[i] != other[i]) return false; // if one (or both) of the strings was smaller then they // are only equal if they have the same length return (i == n) || (used == other.used); } //! compares the first n characters of the strings bool equalsn(const T* const str, u32 n) const { if (!str) return false; s32 i; for(i=0; array[i] && str[i] && i < n; ++i) if (array[i] != str[i]) return false; // if one (or both) of the strings was smaller then they // are only equal if they have the same length return (i == n) || (array[i] == 0 && str[i] == 0); } //! Appends a character to this string /** \param character: Character to append. */ void append(T character) { if (used + 1 > allocated) reallocate(used + 1); ++used; array[used-2] = character; array[used-1] = 0; } //! Appends a char string to this string /** \param other: Char string to append. */ void append(const T* const other) { if (!other) return; u32 len = 0; const T* p = other; while(*p) { ++len; ++p; } if (used + len > allocated) reallocate(used + len); --used; ++len; for (u32 l=0; l& other) { --used; u32 len = other.size()+1; if (used + len > allocated) reallocate(used + len); for (u32 l=0; l& other, u32 length) { if (other.size() < length) { append(other); return; } if (used + length > allocated) reallocate(used + length); --used; for (u32 l=0; l s32 findFirstCharNotInList(const B* const c, u32 count) const { for (u32 i=0; i s32 findLastCharNotInList(const B* const c, u32 count) const { for (s32 i=(s32)(used-2); i>=0; --i) { u32 j; for (j=0; j=0; --i) if (array[i] == c) return i; return -1; } //! finds last occurrence of a character of a list in string /** \param c: List of strings to find. For example if the method should find the last occurrence of 'a' or 'b', this parameter should be "ab". \param count: Amount of characters in the list. Usually, this should be strlen(c) \return Returns position where one of the characters has been found, or -1 if not found. */ s32 findLastChar(const T* const c, u32 count) const { if (!c) return -1; for (s32 i=used-1; i>=0; --i) for (u32 j=0; j s32 find(const B* const str) const { if (str && *str) { u32 len = 0; while (str[len]) ++len; if (len > used-1) return -1; for (s32 i=0; i subString(u32 begin, s32 length) const { if ((length+begin) > size()) length = size()-begin; if (length <= 0) return string(""); string o; o.reserve(length+1); for (s32 i=0; i& operator += (T c) { append(c); return *this; } string& operator += (const T* const c) { append(c); return *this; } string& operator += (const string& other) { append(other); return *this; } string& operator += (const int i) { append(string(i)); return *this; } string& operator += (const unsigned int i) { append(string(i)); return *this; } string& operator += (const long i) { append(string(i)); return *this; } string& operator += (const unsigned long& i) { append(string(i)); return *this; } string& operator += (const double i) { append(string(i)); return *this; } string& operator += (const float i) { append(string(i)); return *this; } //! replaces all characters of a special type with another one void replace(T toReplace, T replaceWith) { for (u32 i=0; i& trim() { const c8 whitespace[] = " \t\n\r"; const u32 whitespacecount = 4; // find start and end of real string without whitespace const s32 begin = findFirstCharNotInList(whitespace, whitespacecount); if (begin == -1) return (*this=""); const s32 end = findLastCharNotInList(whitespace, whitespacecount); return (*this = subString(begin, (end +1) - begin)); } //! Erases a character from the string. May be slow, because all elements //! following after the erased element have to be copied. //! \param index: Index of element to be erased. void erase(u32 index) { _IRR_DEBUG_BREAK_IF(index>=used) // access violation for (u32 i=index+1; i=(T)'A' && t<=(T)'Z') return t + ((T)'a' - (T)'A'); else return t; } */ //! Returns a character converted to lower case inline T ansi_lower ( u32 x ) const { return x >= 'A' && x <= 'Z' ? (T) x + 0x20 : (T) x; } //! Reallocate the array, make it bigger or smaller void reallocate(u32 new_size) { T* old_array = array; array = allocator.allocate(new_size); //new T[new_size]; allocated = new_size; u32 amount = used < new_size ? used : new_size; for (u32 i=0; i stringc; //! Typedef for wide character strings typedef string stringw; } // end namespace core } // end namespace irr #endif