Trying out Unity's open source brother "Godot"
blender | ||
models | ||
.gitattributes | ||
ball.tex | ||
engine.cfg | ||
icon.png | ||
icon.png.flags | ||
map.tscn | ||
project.godot | ||
tank-base.gd | ||
tank-base.tscn | ||
tank-round.gd | ||
tank-round.tscn | ||
testbounce.tscn |
blender | ||
models | ||
.gitattributes | ||
ball.tex | ||
engine.cfg | ||
icon.png | ||
icon.png.flags | ||
map.tscn | ||
project.godot | ||
tank-base.gd | ||
tank-base.tscn | ||
tank-round.gd | ||
tank-round.tscn | ||
testbounce.tscn |