godot-tank-test/tank-round.tscn

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[gd_scene load_steps=3 format=3 uid="uid://lvsi1b47ypg0"]
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[ext_resource type="ArrayMesh" uid="uid://jwocs7p3hvvx" path="res://assets/meshes/ammo/tround.obj" id="1_ulxtk"]
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[sub_resource type="CapsuleShape3D" id="1"]
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radius = 0.0575807
height = 0.184025
[node name="RigidBody3D" type="RigidBody3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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mesh = ExtResource("1_ulxtk")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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shape = SubResource("1")