59 lines
1.1 KiB
C++
59 lines
1.1 KiB
C++
#ifndef CMP3DECODERPLUGIN_H
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#define CMP3DECODERPLUGIN_H
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#include "../../include/IAudioPlugin.h"
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#include "cMP3DecoderFactory.h"
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using namespace cAudio;
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class cMP3DecoderPlugin : public IAudioPlugin
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{
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bool installPlugin(ILogger* logger)
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{
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//This plugin has no first time initialization to do, so this is an easy function
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return true;
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}
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const char* getPluginName()
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{
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return "MP3Decoder";
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}
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void uninstallPlugin()
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{
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//Nothing to clean up
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}
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void onCreateAudioManager(IAudioManager* manager)
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{
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cMP3DecoderFactory* factory = new cMP3DecoderFactory();
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if(factory)
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{
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manager->registerAudioDecoder(factory, "mp3");
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}
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}
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void onCreateAudioCapture(IAudioCapture* capture)
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{
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//Do nothing with this "event"
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}
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void onDestroyAudioManager(IAudioManager* manager)
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{
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cAudio::IAudioDecoderFactory* factory = manager->getAudioDecoderFactory("mp3");
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manager->unRegisterAudioDecoder("mp3");
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if(factory)
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{
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delete factory;
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}
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}
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void onDestoryAudioCapture(IAudioCapture* capture)
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{
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//Do nothing with this "event"
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}
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};
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#endif //! CMP3DECODERPLUGIN_H
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