caudio/Examples
Joshua Jones e1bf4ecc9a Updated the examples to use a better set of characters to denote the default device
Removed an unnecessary include in cAudioManager.h
Added a define to set the number of buffers used by an audio source
Added the last of the previously unsupported OpenAL source parameters (Cones, attenuation tweaking, max/min volume, and rolloff factor)
Cleaned up the implementation of cAudio source.  It no longer keeps a redundant copy of the state information and functions are now in order that they are defined.  Some functions have been renamed to be clearer.
Other changes throughout the code to support the changes to the cAudio source.
2009-11-28 03:58:24 +00:00
..
Tutorial1_2DSound Updated the examples to use a better set of characters to denote the default device 2009-11-28 03:58:24 +00:00
Tutorial2_3DSound Updated the examples to use a better set of characters to denote the default device 2009-11-28 03:58:24 +00:00
Tutorial3_MemoryPlayback Updated the examples to use a better set of characters to denote the default device 2009-11-28 03:58:24 +00:00
Tutorial4_AudioCapture Updated the examples to use a better set of characters to denote the default device 2009-11-28 03:58:24 +00:00
buildAll.sh 2009-06-21 03:24:30 +00:00