caudio/Samples/CSharpAudioPlayer/cAudioPlayer
2011-06-05 20:56:07 +00:00
..
bin * Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager) 2011-06-05 20:56:07 +00:00
Properties * Add initial C# wrapper version 2011-06-02 22:26:29 +00:00
AudioSourceListener.cs * Add initial C# wrapper version 2011-06-02 22:26:29 +00:00
cAudioPlayer.csproj * Add initial C# wrapper version 2011-06-02 22:26:29 +00:00
MainWnd.cs * Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager) 2011-06-05 20:56:07 +00:00
MainWnd.Designer.cs * Add initial C# wrapper version 2011-06-02 22:26:29 +00:00
MainWnd.resx * Add initial C# wrapper version 2011-06-02 22:26:29 +00:00
Program.cs * Add initial C# wrapper version 2011-06-02 22:26:29 +00:00