a fine c++ openal wrapper, forked from the inactive https://github.com/r4stl1n/cAudio
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Raynaldo Rivera 814a64586e Fixed and added needs librarys to compile under mingw32 2010-02-16 01:37:25 +00:00
Examples Fixed tutorial 6 2010-02-14 23:56:48 +00:00
Headers Added tutorial 7 2010-02-14 23:44:26 +00:00
Source Fixed a bug that would cause an exception when unregisterAllEventHandlers was called. 2010-02-14 23:33:10 +00:00
dependencies Fixed and added needs librarys to compile under mingw32 2010-02-16 01:37:25 +00:00
include Added ability for users to access the plugin manager. 2010-02-14 23:16:44 +00:00
media Added support for all OpenAL Audio Effects. Access can be gotten through the main audio manager using the AudioEffects interface. IEffect provides access to effect parameters and allows for binding to cAudio sources. IFilter provides access to filters that can be attached to sources and effects. 2010-01-11 00:39:08 +00:00
plugins Added a license file and readme for the EAXLegacyPreset plugin. 2010-02-15 00:00:40 +00:00
tests/Stress_Test Added ability to add effect presets. 2010-02-14 03:32:24 +00:00
License.txt Spelling fix to the License 2009-08-29 20:52:58 +00:00
ReadMe.txt 2009-06-21 03:24:30 +00:00
cAudio.cbp Got rid of the alut dependence and also corrected both visual studio and codeblocks project to realize change. 2009-08-26 23:46:18 +00:00
cAudio.layout Fixed problem with the msvc project not outputting a .lib file. 2009-08-08 05:51:32 +00:00
cAudio.sln Added tutorial 7 2010-02-14 23:44:26 +00:00
cAudio.vcproj Added the file log receiver and also added the dumpMessages() function to the ILogger class. 2010-02-14 17:08:16 +00:00
cAudioStressTestResults.xls Added a small spreadsheet with performance information 2009-12-07 22:25:08 +00:00

ReadMe.txt

This is the new cAudio 1.7.1 Source Release. This is a bug fix release for cAudio also better packaged..

New:  
	Examples Directory:
		Tutorial1:2dSound 	 - Shows how to play a basic 2dSound
		Tutorial2:3dSound 	 - Shows how to play a basic 3dSound
		Tutorial3:MemoryPlayback - Shows how to playback Audio from memory useful for virtual file system.

Bug fix:
	You no longer have to create a new object each time you want to play a audio file.

Source:
	Cleaned up the source code and fixed the commenting format


To compile:

	Windows: Open up the cAudio codeblocks project and build with your perfered compiler

	Linux/Unix: Cd to the Source directory and run make.

	Mac: Good luck..... Belive running make would work not sure though.

To compile examples:

	Windows: Open up codeblocks projects in the Examples directory select perfered compiler.
	
	Linux/Unix: Cd to the Examples directory and run ./buildAll.sh

	Mac: Good luck..... Belive runing ./buildAll.sh would work
	
	Compiled examples will be in bin/gcc bin/visual bin/linux depending