![]() Added a convenience function (move()) to the cAudio source, making it easier to move a source and do velocity for doppler effects with a single call. Internally, audio sources are now stored in an std::vector for better performance. This change also makes it so that it is no longer required for the user to name a source. The user can pass NULL to name to avoid naming it. Some documentation fixes. Added a stress test app, allowing users and developers test how well cAudio performs under pressure. |
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EAudioFormats.h | ||
IAudio.h | ||
IAudioCapture.h | ||
IAudioDecoder.h | ||
IAudioDecoderFactory.h | ||
IAudioManager.h | ||
IDataSource.h | ||
IListener.h | ||
ILogReceiver.h | ||
ILogger.h | ||
cAudioDefines.h | ||
cAudioSleep.h | ||
cVector3.h |