caudio/Headers/cWavDecoder.h

50 lines
1.2 KiB
C++

#ifndef CWAVDECODER_H_INCLUDED
#define CWAVDECODER_H_INCLUDED
#include "../include/IAudioDecoder.h"
namespace cAudio
{
class cWavDecoder : public IAudioDecoder
{
public:
cWavDecoder(IDataSource* stream);
~cWavDecoder();
//!Retruns the format of the audio data
virtual AudioFormats getFormat();
//!Returns the frequency of the audio data
virtual int getFrequency();
//!Returns whether seeking is supported
virtual bool isSeekingSupported();
//!Reads a section of data out of the audio stream
virtual int readAudioData(void* output, int amount);
//!Sets the position to read data out of
virtual bool setPosition(int position, bool relative);
//!If seeking is supported, will seek the stream to seconds
virtual bool seek(float seconds,bool relative);
private:
int mChunkSize;
int mSubChunk1Size;
short mFormat;
short mChannels;
int mSampleRate;
int mByteRate;
short mBlockAlign;
short mBitsPerSample;
int mDataSize;
};
}
#endif //! CFLACDECODER_H_INCLUDED