Murat Suri
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a585385f46
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* Make it easier to playback AudioCaptureBuffer
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2011-06-26 11:16:45 +00:00 |
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Murat Suri
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a4d12b68c7
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* Fix CSharpSample for AudioCapturing (make container object which takes care of buffer alloc/dealloc)
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2011-06-26 11:05:51 +00:00 |
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Raynaldo Rivera
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d98968d433
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Unneeded settings file deleted
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2011-06-26 02:26:37 +00:00 |
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Raynaldo Rivera
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0f93cb1fa8
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Uploading completed tutorials minus error on tutorial 4
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2011-06-26 02:24:40 +00:00 |
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Murat Suri
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02db1bcc5b
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* Update demo
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2011-06-25 23:34:10 +00:00 |
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Murat Suri
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7f7eadf6c9
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Combine CSharpDemos
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2011-06-25 23:24:25 +00:00 |
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Murat Suri
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a0f360c86c
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* Fix c# string issues
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2011-06-25 22:46:38 +00:00 |
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Murat Suri
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3e6ad2abe0
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* Update C# binding
* Update IAudioManager simplify the playback of 2D/3D audio
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2011-06-24 21:29:18 +00:00 |
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Murat Suri
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a38f99589e
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* Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager)
* Update C# binding
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2011-06-05 20:56:07 +00:00 |
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Murat Suri
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dfcf4d5f62
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* Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager)
* Converted samples to use the devicelist object
* Enhanced C# binding
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2011-06-05 17:02:47 +00:00 |
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Murat Suri
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02fc3f80ac
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* Add initial C# wrapper version
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2011-06-02 22:26:29 +00:00 |
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