irrlicht-bin/inc/SVertexIndex.h

80 lines
1.3 KiB
C++

// Copyright (C) 2008-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __S_VERTEX_INDEX_H_INCLUDED__
#define __S_VERTEX_INDEX_H_INCLUDED__
#include "irrTypes.h"
namespace irr
{
namespace video
{
enum E_INDEX_TYPE
{
EIT_16BIT = 0,
EIT_32BIT
};
/*
//! vertex index used by the Irrlicht engine.
template <class T>
struct SSpecificVertexIndex
{
T Index;
//! default constructor
SSpecificVertexIndex() {}
//! constructor
SSpecificVertexIndex(u32 _index) :Index(_index) {}
bool operator==(const SSpecificVertexIndex& other) const
{
return (Index == other.Index);
}
bool operator!=(const SSpecificVertexIndex& other) const
{
return (Index != other.Index);
}
bool operator<(const SSpecificVertexIndex& other) const
{
return (Index < other.Index);
}
SSpecificVertexIndex operator+(const u32& other) const
{
return SSpecificVertexIndex(Index + other);
}
operator const u32() const
{
return (const u32)Index;
}
E_INDEX_TYPE getType() const
{
if (sizeof(T)==sizeof(u16))
return video::EIT_16BIT;
return video::EIT_32BIT;
}
};
//typedef SSpecificVertexIndex<u16> SVertexIndex;
typedef u32 SVertexIndex;
*/
} // end namespace video
} // end namespace irr
#endif