// Copyright (C) 2008-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __C_INDEX_BUFFER_H_INCLUDED__ #define __C_INDEX_BUFFER_H_INCLUDED__ #include "IIndexBuffer.h" namespace irr { namespace scene { class CIndexBuffer : public IIndexBuffer { class IIndexList { public: virtual ~IIndexList(){}; virtual u32 stride() const =0; virtual u32 size() const =0; virtual void push_back(const u32 &element) =0; virtual u32 operator [](u32 index) const =0; virtual u32 getLast() =0; virtual void setValue(u32 index, u32 value) =0; virtual void set_used(u32 usedNow) =0; virtual void reallocate(u32 new_size) =0; virtual u32 allocated_size() const =0; virtual void* pointer() =0; virtual video::E_INDEX_TYPE getType() const =0; }; template class CSpecificIndexList : public IIndexList { public: core::array Indices; virtual u32 stride() const {return sizeof(T);} virtual u32 size() const {return Indices.size();} virtual void push_back(const u32 &element) { // push const ref due to compiler problem with gcc 4.6, big endian Indices.push_back((const T&)element); } virtual u32 operator [](u32 index) const { return (u32)(Indices[index]); } virtual u32 getLast() {return (u32)Indices.getLast();} virtual void setValue(u32 index, u32 value) { Indices[index]=(T)value; } virtual void set_used(u32 usedNow) { Indices.set_used(usedNow); } virtual void reallocate(u32 new_size) { Indices.reallocate(new_size); } virtual u32 allocated_size() const { return Indices.allocated_size(); } virtual void* pointer() {return Indices.pointer();} virtual video::E_INDEX_TYPE getType() const { if (sizeof(T)==sizeof(u16)) return video::EIT_16BIT; else return video::EIT_32BIT; } }; public: IIndexList *Indices; CIndexBuffer(video::E_INDEX_TYPE IndexType) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1) { setType(IndexType); } CIndexBuffer(const IIndexBuffer &IndexBufferCopy) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1) { setType(IndexBufferCopy.getType()); reallocate(IndexBufferCopy.size()); for (u32 n=0;n; break; } case video::EIT_32BIT: { NewIndices=new CSpecificIndexList; break; } } if (Indices) { NewIndices->reallocate( Indices->size() ); for(u32 n=0;nsize();++n) NewIndices->push_back((*Indices)[n]); delete Indices; } Indices=NewIndices; } virtual void* getData() {return Indices->pointer();} virtual video::E_INDEX_TYPE getType() const {return Indices->getType();} virtual u32 stride() const {return Indices->stride();} virtual u32 size() const { return Indices->size(); } virtual void push_back(const u32 &element) { Indices->push_back(element); } virtual u32 operator [](u32 index) const { return (*Indices)[index]; } virtual u32 getLast() { return Indices->getLast(); } virtual void setValue(u32 index, u32 value) { Indices->setValue(index, value); } virtual void set_used(u32 usedNow) { Indices->set_used(usedNow); } virtual void reallocate(u32 new_size) { Indices->reallocate(new_size); } virtual u32 allocated_size() const { return Indices->allocated_size(); } virtual void* pointer() { return Indices->pointer(); } //! get the current hardware mapping hint virtual E_HARDWARE_MAPPING getHardwareMappingHint() const { return MappingHint; } //! set the hardware mapping hint, for driver virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint ) { MappingHint=NewMappingHint; } //! flags the mesh as changed, reloads hardware buffers virtual void setDirty() { ++ChangedID; } //! Get the currently used ID for identification of changes. /** This shouldn't be used for anything outside the VideoDriver. */ virtual u32 getChangedID() const {return ChangedID;} E_HARDWARE_MAPPING MappingHint; u32 ChangedID; }; } // end namespace scene } // end namespace irr #endif