// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine" and the "irrXML" project. // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h #ifndef __IRR_STRING_H_INCLUDED__ #define __IRR_STRING_H_INCLUDED__ #include "irrTypes.h" #include "irrAllocator.h" #include "irrMath.h" #include #include #include namespace irr { namespace core { //! Very simple string class with some useful features. /** string and string both accept Unicode AND ASCII/Latin-1, so you can assign Unicode to string and ASCII/Latin-1 to string (and the other way round) if you want to. However, note that the conversation between both is not done using any encoding. This means that c8 strings are treated as ASCII/Latin-1, not UTF-8, and are simply expanded to the equivalent wchar_t, while Unicode/wchar_t characters are truncated to 8-bit ASCII/Latin-1 characters, discarding all other information in the wchar_t. */ enum eLocaleID { IRR_LOCALE_ANSI = 0, IRR_LOCALE_GERMAN = 1 }; static eLocaleID locale_current = IRR_LOCALE_ANSI; static inline void locale_set ( eLocaleID id ) { locale_current = id; } //! Returns a character converted to lower case static inline u32 locale_lower ( u32 x ) { switch ( locale_current ) { case IRR_LOCALE_GERMAN: case IRR_LOCALE_ANSI: break; } // ansi return x >= 'A' && x <= 'Z' ? x + 0x20 : x; } //! Returns a character converted to upper case static inline u32 locale_upper ( u32 x ) { switch ( locale_current ) { case IRR_LOCALE_GERMAN: case IRR_LOCALE_ANSI: break; } // ansi return x >= 'a' && x <= 'z' ? x + ( 'A' - 'a' ) : x; } template > class string { public: typedef T char_type; //! Default constructor string() : array(0), allocated(1), used(1) { array = allocator.allocate(1); // new T[1]; array[0] = 0; } //! Constructor string(const string& other) : array(0), allocated(0), used(0) { *this = other; } //! Constructor from other string types template string(const string& other) : array(0), allocated(0), used(0) { *this = other; } //! Constructs a string from a float explicit string(const double number) : array(0), allocated(0), used(0) { c8 tmpbuf[255]; snprintf(tmpbuf, 255, "%0.6f", number); *this = tmpbuf; } //! Constructs a string from an int explicit string(int number) : array(0), allocated(0), used(0) { // store if negative and make positive bool negative = false; if (number < 0) { number *= -1; negative = true; } // temporary buffer for 16 numbers c8 tmpbuf[16]={0}; u32 idx = 15; // special case '0' if (!number) { tmpbuf[14] = '0'; *this = &tmpbuf[14]; return; } // add numbers while(number && idx) { --idx; tmpbuf[idx] = (c8)('0' + (number % 10)); number /= 10; } // add sign if (negative) { --idx; tmpbuf[idx] = '-'; } *this = &tmpbuf[idx]; } //! Constructs a string from an unsigned int explicit string(unsigned int number) : array(0), allocated(0), used(0) { // temporary buffer for 16 numbers c8 tmpbuf[16]={0}; u32 idx = 15; // special case '0' if (!number) { tmpbuf[14] = '0'; *this = &tmpbuf[14]; return; } // add numbers while(number && idx) { --idx; tmpbuf[idx] = (c8)('0' + (number % 10)); number /= 10; } *this = &tmpbuf[idx]; } //! Constructs a string from a long explicit string(long number) : array(0), allocated(0), used(0) { // store if negative and make positive bool negative = false; if (number < 0) { number *= -1; negative = true; } // temporary buffer for 16 numbers c8 tmpbuf[16]={0}; u32 idx = 15; // special case '0' if (!number) { tmpbuf[14] = '0'; *this = &tmpbuf[14]; return; } // add numbers while(number && idx) { --idx; tmpbuf[idx] = (c8)('0' + (number % 10)); number /= 10; } // add sign if (negative) { --idx; tmpbuf[idx] = '-'; } *this = &tmpbuf[idx]; } //! Constructs a string from an unsigned long explicit string(unsigned long number) : array(0), allocated(0), used(0) { // temporary buffer for 16 numbers c8 tmpbuf[16]={0}; u32 idx = 15; // special case '0' if (!number) { tmpbuf[14] = '0'; *this = &tmpbuf[14]; return; } // add numbers while(number && idx) { --idx; tmpbuf[idx] = (c8)('0' + (number % 10)); number /= 10; } *this = &tmpbuf[idx]; } //! Constructor for copying a string from a pointer with a given length template string(const B* const c, u32 length) : array(0), allocated(0), used(0) { if (!c) { // correctly init the string to an empty one *this=""; return; } allocated = used = length+1; array = allocator.allocate(used); // new T[used]; for (u32 l = 0; l string(const B* const c) : array(0), allocated(0), used(0) { *this = c; } //! Destructor ~string() { allocator.deallocate(array); // delete [] array; } //! Assignment operator string& operator=(const string& other) { if (this == &other) return *this; used = other.size()+1; if (used>allocated) { allocator.deallocate(array); // delete [] array; allocated = used; array = allocator.allocate(used); //new T[used]; } const T* p = other.c_str(); for (u32 i=0; i string& operator=(const string& other) { *this = other.c_str(); return *this; } //! Assignment operator for strings, ascii and unicode template string& operator=(const B* const c) { if (!c) { if (!array) { array = allocator.allocate(1); //new T[1]; allocated = 1; } used = 1; array[0] = 0x0; return *this; } if ((void*)c == (void*)array) return *this; u32 len = 0; const B* p = c; do { ++len; } while(*p++); // we'll keep the old string for a while, because the new // string could be a part of the current string. T* oldArray = array; used = len; if (used>allocated) { allocated = used; array = allocator.allocate(used); //new T[used]; } for (u32 l = 0; l operator+(const string& other) const { string str(*this); str.append(other); return str; } //! Append operator for strings, ascii and unicode template string operator+(const B* const c) const { string str(*this); str.append(c); return str; } //! Direct access operator T& operator [](const u32 index) { _IRR_DEBUG_BREAK_IF(index>=used) // bad index return array[index]; } //! Direct access operator const T& operator [](const u32 index) const { _IRR_DEBUG_BREAK_IF(index>=used) // bad index return array[index]; } //! Equality operator bool operator==(const T* const str) const { if (!str) return false; u32 i; for (i=0; array[i] && str[i]; ++i) if (array[i] != str[i]) return false; return (!array[i] && !str[i]); } //! Equality operator bool operator==(const string& other) const { for (u32 i=0; array[i] && other.array[i]; ++i) if (array[i] != other.array[i]) return false; return used == other.used; } //! Is smaller comparator bool operator<(const string& other) const { for (u32 i=0; array[i] && other.array[i]; ++i) { const s32 diff = array[i] - other.array[i]; if (diff) return (diff < 0); } return (used < other.used); } //! Inequality operator bool operator!=(const T* const str) const { return !(*this == str); } //! Inequality operator bool operator!=(const string& other) const { return !(*this == other); } //! Returns length of the string's content /** \return Length of the string's content in characters, excluding the trailing NUL. */ u32 size() const { return used-1; } //! Informs if the string is empty or not. //! \return True if the string is empty, false if not. bool empty() const { return (size() == 0); } //! Returns character string /** \return pointer to C-style NUL terminated string. */ const T* c_str() const { return array; } //! Makes the string lower case. string& make_lower() { for (u32 i=0; array[i]; ++i) array[i] = locale_lower ( array[i] ); return *this; } //! Makes the string upper case. string& make_upper() { for (u32 i=0; array[i]; ++i) array[i] = locale_upper ( array[i] ); return *this; } //! Compares the strings ignoring case. /** \param other: Other string to compare. \return True if the strings are equal ignoring case. */ bool equals_ignore_case(const string& other) const { for(u32 i=0; array[i] && other[i]; ++i) if (locale_lower( array[i]) != locale_lower(other[i])) return false; return used == other.used; } //! Compares the strings ignoring case. /** \param other: Other string to compare. \param sourcePos: where to start to compare in the string \return True if the strings are equal ignoring case. */ bool equals_substring_ignore_case(const string&other, const s32 sourcePos = 0 ) const { if ( (u32) sourcePos >= used ) return false; u32 i; for( i=0; array[sourcePos + i] && other[i]; ++i) if (locale_lower( array[sourcePos + i]) != locale_lower(other[i])) return false; return array[sourcePos + i] == 0 && other[i] == 0; } //! Compares the strings ignoring case. /** \param other: Other string to compare. \return True if this string is smaller ignoring case. */ bool lower_ignore_case(const string& other) const { for(u32 i=0; array[i] && other.array[i]; ++i) { s32 diff = (s32) locale_lower ( array[i] ) - (s32) locale_lower ( other.array[i] ); if ( diff ) return diff < 0; } return used < other.used; } //! compares the first n characters of the strings /** \param other Other string to compare. \param n Number of characters to compare \return True if the n first characters of both strings are equal. */ bool equalsn(const string& other, u32 n) const { u32 i; for(i=0; array[i] && other[i] && i < n; ++i) if (array[i] != other[i]) return false; // if one (or both) of the strings was smaller then they // are only equal if they have the same length return (i == n) || (used == other.used); } //! compares the first n characters of the strings /** \param str Other string to compare. \param n Number of characters to compare \return True if the n first characters of both strings are equal. */ bool equalsn(const T* const str, u32 n) const { if (!str) return false; u32 i; for(i=0; array[i] && str[i] && i < n; ++i) if (array[i] != str[i]) return false; // if one (or both) of the strings was smaller then they // are only equal if they have the same length return (i == n) || (array[i] == 0 && str[i] == 0); } //! Appends a character to this string /** \param character: Character to append. */ string& append(T character) { if (used + 1 > allocated) reallocate(used + 1); ++used; array[used-2] = character; array[used-1] = 0; return *this; } //! Appends a char string to this string /** \param other: Char string to append. */ /** \param length: The length of the string to append. */ string& append(const T* const other, u32 length=0xffffffff) { if (!other) return *this; u32 len = 0; const T* p = other; while(*p) { ++len; ++p; } if (len > length) len = length; if (used + len > allocated) reallocate(used + len); --used; ++len; for (u32 l=0; l& append(const string& other) { if (other.size() == 0) return *this; --used; u32 len = other.size()+1; if (used + len > allocated) reallocate(used + len); for (u32 l=0; l& append(const string& other, u32 length) { if (other.size() == 0) return *this; if (other.size() < length) { append(other); return *this; } if (used + length > allocated) reallocate(used + length); --used; for (u32 l=0; l s32 findFirstCharNotInList(const B* const c, u32 count=1) const { if (!c || !count) return -1; for (u32 i=0; i s32 findLastCharNotInList(const B* const c, u32 count=1) const { if (!c || !count) return -1; for (s32 i=(s32)(used-2); i>=0; --i) { u32 j; for (j=0; j=0; --i) if (array[i] == c) return i; return -1; } //! finds last occurrence of a character of a list in string /** \param c: List of strings to find. For example if the method should find the last occurrence of 'a' or 'b', this parameter should be "ab". \param count: Amount of characters in the list. Usually, this should be strlen(c) \return Position where one of the characters has been found, or -1 if not found. */ s32 findLastChar(const T* const c, u32 count=1) const { if (!c || !count) return -1; for (s32 i=(s32)used-2; i>=0; --i) for (u32 j=0; j s32 find(const B* const str, const u32 start = 0) const { if (str && *str) { u32 len = 0; while (str[len]) ++len; if (len > used-1) return -1; for (u32 i=start; i subString(u32 begin, s32 length, bool make_lower = false ) const { // if start after string // or no proper substring length if ((length <= 0) || (begin>=size())) return string(""); // clamp length to maximal value if ((length+begin) > size()) length = size()-begin; string o; o.reserve(length+1); s32 i; if ( !make_lower ) { for (i=0; i& operator += (T c) { append(c); return *this; } //! Appends a char string to this string /** \param c Char string to append. */ string& operator += (const T* const c) { append(c); return *this; } //! Appends a string to this string /** \param other String to append. */ string& operator += (const string& other) { append(other); return *this; } //! Appends a string representation of a number to this string /** \param i Number to append. */ string& operator += (const int i) { append(string(i)); return *this; } //! Appends a string representation of a number to this string /** \param i Number to append. */ string& operator += (const unsigned int i) { append(string(i)); return *this; } //! Appends a string representation of a number to this string /** \param i Number to append. */ string& operator += (const long i) { append(string(i)); return *this; } //! Appends a string representation of a number to this string /** \param i Number to append. */ string& operator += (const unsigned long i) { append(string(i)); return *this; } //! Appends a string representation of a number to this string /** \param i Number to append. */ string& operator += (const double i) { append(string(i)); return *this; } //! Appends a string representation of a number to this string /** \param i Number to append. */ string& operator += (const float i) { append(string(i)); return *this; } //! Replaces all characters of a special type with another one /** \param toReplace Character to replace. \param replaceWith Character replacing the old one. */ string& replace(T toReplace, T replaceWith) { for (u32 i=0; i& replace(const string& toReplace, const string& replaceWith) { if (toReplace.size() == 0) return *this; const T* other = toReplace.c_str(); const T* replace = replaceWith.c_str(); const u32 other_size = toReplace.size(); const u32 replace_size = replaceWith.size(); // Determine the delta. The algorithm will change depending on the delta. s32 delta = replace_size - other_size; // A character for character replace. The string will not shrink or grow. if (delta == 0) { s32 pos = 0; while ((pos = find(other, pos)) != -1) { for (u32 i = 0; i < replace_size; ++i) array[pos + i] = replace[i]; ++pos; } return *this; } // We are going to be removing some characters. The string will shrink. if (delta < 0) { u32 i = 0; for (u32 pos = 0; pos < used; ++i, ++pos) { // Is this potentially a match? if (array[pos] == *other) { // Check to see if we have a match. u32 j; for (j = 0; j < other_size; ++j) { if (array[pos + j] != other[j]) break; } // If we have a match, replace characters. if (j == other_size) { for (j = 0; j < replace_size; ++j) array[i + j] = replace[j]; i += replace_size - 1; pos += other_size - 1; continue; } } // No match found, just copy characters. array[i] = array[pos]; } array[i-1] = 0; used = i; return *this; } // We are going to be adding characters, so the string size will increase. // Count the number of times toReplace exists in the string so we can allocate the new size. u32 find_count = 0; s32 pos = 0; while ((pos = find(other, pos)) != -1) { ++find_count; ++pos; } // Re-allocate the string now, if needed. u32 len = delta * find_count; if (used + len > allocated) reallocate(used + len); // Start replacing. pos = 0; while ((pos = find(other, pos)) != -1) { T* start = array + pos + other_size - 1; T* ptr = array + used - 1; T* end = array + delta + used -1; // Shift characters to make room for the string. while (ptr != start) { *end = *ptr; --ptr; --end; } // Add the new string now. for (u32 i = 0; i < replace_size; ++i) array[pos + i] = replace[i]; pos += replace_size; used += delta; } return *this; } //! Removes characters from a string. /** \param c: Character to remove. */ string& remove(T c) { u32 pos = 0; u32 found = 0; for (u32 i=0; i& remove(const string& toRemove) { u32 size = toRemove.size(); if ( size == 0 ) return *this; u32 pos = 0; u32 found = 0; for (u32 i=0; i& removeChars(const string & characters) { if (characters.size() == 0) return *this; u32 pos = 0; u32 found = 0; for (u32 i=0; i& trim(const string & whitespace = " \t\n\r") { // find start and end of the substring without the specified characters const s32 begin = findFirstCharNotInList(whitespace.c_str(), whitespace.used); if (begin == -1) return (*this=""); const s32 end = findLastCharNotInList(whitespace.c_str(), whitespace.used); return (*this = subString(begin, (end +1) - begin)); } //! Erases a character from the string. /** May be slow, because all elements following after the erased element have to be copied. \param index: Index of element to be erased. */ string& erase(u32 index) { _IRR_DEBUG_BREAK_IF(index>=used) // access violation for (u32 i=index+1; i& validate() { // terminate on existing null for (u32 i=0; i 0 ) { used = allocated; array[used-1] = 0; } else { used = 0; } return *this; } //! gets the last char of a string or null T lastChar() const { return used > 1 ? array[used-2] : 0; } //! split string into parts. /** This method will split a string at certain delimiter characters into the container passed in as reference. The type of the container has to be given as template parameter. It must provide a push_back and a size method. \param ret The result container \param c C-style string of delimiter characters \param count Number of delimiter characters \param ignoreEmptyTokens Flag to avoid empty substrings in the result container. If two delimiters occur without a character in between, an empty substring would be placed in the result. If this flag is set, only non-empty strings are stored. \param keepSeparators Flag which allows to add the separator to the result string. If this flag is true, the concatenation of the substrings results in the original string. Otherwise, only the characters between the delimiters are returned. \return The number of resulting substrings */ template u32 split(container& ret, const T* const c, u32 count=1, bool ignoreEmptyTokens=true, bool keepSeparators=false) const { if (!c) return 0; const u32 oldSize=ret.size(); u32 lastpos = 0; bool lastWasSeparator = false; for (u32 i=0; i(&array[lastpos], i - lastpos)); foundSeparator = true; lastpos = (keepSeparators ? i : i + 1); break; } } lastWasSeparator = foundSeparator; } if ((used - 1) > lastpos) ret.push_back(string(&array[lastpos], (used - 1) - lastpos)); return ret.size()-oldSize; } private: //! Reallocate the array, make it bigger or smaller void reallocate(u32 new_size) { T* old_array = array; array = allocator.allocate(new_size); //new T[new_size]; allocated = new_size; u32 amount = used < new_size ? used : new_size; for (u32 i=0; i stringc; //! Typedef for wide character strings typedef string stringw; } // end namespace core } // end namespace irr #endif