// Copyright (C) 2002-2012 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #ifndef __I_GUI_FONT_H_INCLUDED__ #define __I_GUI_FONT_H_INCLUDED__ #include "IReferenceCounted.h" #include "SColor.h" #include "rect.h" #include "irrString.h" namespace irr { namespace gui { //! An enum for the different types of GUI font. enum EGUI_FONT_TYPE { //! Bitmap fonts loaded from an XML file or a texture. EGFT_BITMAP = 0, //! Scalable vector fonts loaded from an XML file. /** These fonts reside in system memory and use no video memory until they are displayed. These are slower than bitmap fonts but can be easily scaled and rotated. */ EGFT_VECTOR, //! A font which uses a the native API provided by the operating system. /** Currently not used. */ EGFT_OS, //! An external font type provided by the user. EGFT_CUSTOM }; //! Font interface. class IGUIFont : public virtual IReferenceCounted { public: //! Draws some text and clips it to the specified rectangle if wanted. /** \param text: Text to draw \param position: Rectangle specifying position where to draw the text. \param color: Color of the text \param hcenter: Specifies if the text should be centered horizontally into the rectangle. \param vcenter: Specifies if the text should be centered vertically into the rectangle. \param clip: Optional pointer to a rectangle against which the text will be clipped. If the pointer is null, no clipping will be done. */ virtual void draw(const core::stringw& text, const core::rect& position, video::SColor color, bool hcenter=false, bool vcenter=false, const core::rect* clip=0) = 0; //! Calculates the width and height of a given string of text. /** \return Returns width and height of the area covered by the text if it would be drawn. */ virtual core::dimension2d getDimension(const wchar_t* text) const = 0; //! Calculates the index of the character in the text which is on a specific position. /** \param text: Text string. \param pixel_x: X pixel position of which the index of the character will be returned. \return Returns zero based index of the character in the text, and -1 if no no character is on this position. (=the text is too short). */ virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const = 0; //! Returns the type of this font virtual EGUI_FONT_TYPE getType() const { return EGFT_CUSTOM; } //! Sets global kerning width for the font. virtual void setKerningWidth (s32 kerning) = 0; //! Sets global kerning height for the font. virtual void setKerningHeight (s32 kerning) = 0; //! Gets kerning values (distance between letters) for the font. If no parameters are provided, /** the global kerning distance is returned. \param thisLetter: If this parameter is provided, the left side kerning for this letter is added to the global kerning value. For example, a space might only be one pixel wide, but it may be displayed as several pixels. \param previousLetter: If provided, kerning is calculated for both letters and added to the global kerning value. For example, in a font which supports kerning pairs a string such as 'Wo' may have the 'o' tucked neatly under the 'W'. */ virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const = 0; //! Returns the distance between letters virtual s32 getKerningHeight() const = 0; //! Define which characters should not be drawn by the font. /** For example " " would not draw any space which is usually blank in most fonts. \param s String of symbols which are not send down to the videodriver */ virtual void setInvisibleCharacters( const wchar_t *s ) = 0; }; } // end namespace gui } // end namespace irr #endif