Trying out Unity's open source brother "Godot"
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[application]
name="godot-testapp"
main_scene="res://map.tscn"
boot_splash=""
icon="res://icon.png"
[input]
ui_left=[key(Left), jbutton(0, 14), key(A)]
ui_right=[key(Right), jbutton(0, 15), key(D)]
ui_up=[key(Up), jbutton(0, 12), key(W)]
ui_down=[key(Down), jbutton(0, 13), key(S)]
driver_break=[key(Space)]