[gd_scene load_steps=6 format=2] [ext_resource path="res://tank-base.tscn" type="PackedScene" id=1] [ext_resource path="res://icon.png" type="Texture" id=2] [sub_resource type="PlaneShape" id=1] [sub_resource type="PlaneMesh" id=2] size = Vector2( 2000, 2000 ) subdivide_width = 10 subdivide_depth = 10 [sub_resource type="SpatialMaterial" id=3] albedo_texture = ExtResource( 2 ) uv1_scale = Vector3( 2000, 2000, 1 ) [node name="Spatial" type="Spatial"] [node name="Ground" type="StaticBody" parent="."] [node name="CollisionShape" type="CollisionShape" parent="Ground"] shape = SubResource( 1 ) [node name="MeshInstance" type="MeshInstance" parent="Ground"] mesh = SubResource( 2 ) material/0 = SubResource( 3 ) [node name="Sun" type="DirectionalLight" parent="."] transform = Transform( -1, 0, -8.74228e-08, -5.82212e-08, 0.745976, 0.665973, 6.52153e-08, 0.665973, -0.745976, 0, 2.57678, 0 ) directional_shadow_max_distance = 200.0 [node name="Tank" type="Spatial" parent="."] [node name="Spatial" parent="Tank" instance=ExtResource( 1 )]