[application] name="godot-testapp" main_scene="res://map.tscn" boot_splash="" icon="res://icon.png" [input] ui_left=[key(Left), jbutton(0, 14), key(A)] ui_right=[key(Right), jbutton(0, 15), key(D)] ui_up=[key(Up), jbutton(0, 12), key(W)] ui_down=[key(Down), jbutton(0, 13), key(S)] driver_break=[key(Space)]