[gd_scene load_steps=6 format=3 uid="uid://q8f3450js3f"] [ext_resource type="PackedScene" uid="uid://dkh4ideujvyff" path="res://tank-base.tscn" id="1"] [ext_resource type="Texture2D" uid="uid://blcfqgxdt75uo" path="res://icon.png" id="1_gaudu"] [sub_resource type="WorldBoundaryShape3D" id="1"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_t0k4c"] albedo_texture = ExtResource("1_gaudu") uv1_triplanar = true [sub_resource type="PlaneMesh" id="2"] material = SubResource("StandardMaterial3D_t0k4c") size = Vector2(2000, 2000) subdivide_width = 10 subdivide_depth = 10 [node name="Node3D" type="Node3D"] [node name="Ground" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"] shape = SubResource("1") [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"] mesh = SubResource("2") [node name="Sun" type="DirectionalLight3D" parent="."] transform = Transform3D(-1, 0, -8.74228e-08, -5.82212e-08, 0.745976, 0.665973, 6.52153e-08, 0.665973, -0.745976, 0, 2.57678, 0) light_color = Color(1, 0.388235, 1, 1) directional_shadow_max_distance = 200.0 [node name="tank" parent="." instance=ExtResource("1")]