23 lines
568 B
GDScript3
23 lines
568 B
GDScript3
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extends RigidBody3D
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var life_span = 0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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set_contact_monitor(true)
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set_max_contacts_reported(5)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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life_span += delta
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if life_span > 5:
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print("removed shot")
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queue_free()
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func init_round(start:Node3D, aim_vec:Vector3):
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position = start.global_position
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transform.basis = start.global_transform.basis
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#print(start.target_position)
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set_linear_velocity(aim_vec.normalized() * 200.0)
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