caudio/Headers/cAudioEffects.h

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1.0 KiB
C++

// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones
// This file is part of the "cAudio Engine"
// For conditions of distribution and use, see copyright notice in cAudio.h
#ifndef CAUDIOEFFECTS_H
#define CAUDIOEFFECTS_H
#include "../include/IAudioEffects.h"
#include "../Headers/cMutex.h"
#include "../Headers/cEFXFunctions.h"
namespace cAudio
{
class cAudioEffects : public IAudioEffects
{
public:
cAudioEffects();
virtual ~cAudioEffects();
virtual IEffect* createEffect();
virtual IFilter* createFilter();
virtual unsigned int getMaxEffectsSupported() const;
virtual bool isEffectSupported(const EffectTypes& type) const;
virtual bool isFilterSupported(const FilterTypes& type) const;
cEFXFunctions* getEFXInterface();
void checkEFXSupportDetails();
private:
cAudioMutex Mutex;
cEFXFunctions EFXInterface;
unsigned int MaxEffectsSupported;
bool SupportedEffects[EET_COUNT];
bool SupportedFilters[EFT_COUNT];
};
};
#endif //! CAUDIOEFFECTS_H