caudio/Headers/cRawAudioDecoderFactory.h
Joshua Jones 75ece68dcf Added cross-platform Mutex and Thread classes.
Made cAudio, cAudioCapture, cAudioManager and other classes thread safe.
Made cAudioManager use a seperate update thread by default.
Added cAudioSleep, a cross-platform sleep() function
Moved global defines to cAudioDefines
Added defines to disable thread safety or the internal update thread if the user wishes it
Updated tutorials to reflect the changes made
2009-08-29 11:24:31 +00:00

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#ifndef CRAWAUDIODECODERFACOTRY_H_INCLUDED
#define CRAWAUDIODECODERFACOTRY_H_INCLUDED
#include "../include/IAudioDecoderFactory.h"
#include "cRawDecoder.h"
#include "../Headers/cMutex.h"
namespace cAudio
{
class cRawAudioDecoderFactory : public IAudioDecoderFactory
{
public:
cRawAudioDecoderFactory() {}
~cRawAudioDecoderFactory() {}
IAudioDecoder* CreateAudioDecoder(IDataSource* stream)
{
Mutex.lock();
IAudioDecoder* decoder = new cRawDecoder(stream, 22050, EAF_16BIT_MONO);
Mutex.unlock();
return decoder;
}
IAudioDecoder* CreateAudioDecoder(IDataSource* stream, unsigned int frequency = 22050, AudioFormats format = EAF_16BIT_MONO)
{
Mutex.lock();
IAudioDecoder* decoder = new cRawDecoder(stream, frequency, format);
Mutex.unlock();
return decoder;
}
protected:
cAudioMutex Mutex;
private:
};
};
#endif //! CRAWAUDIODECODERFACOTRY_H_INCLUDED