caudio/Samples
Murat Suri dfcf4d5f62 * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager)
* Converted samples to use the devicelist object
* Enhanced C# binding
2011-06-05 17:02:47 +00:00
..
CSharpAudioPlayer * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Media Uploading new structure of cAudio using wolfmanfx's cmake system 2011-05-19 04:24:29 +00:00
Tutorial1_2DSound * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial2_3DSound * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial3_MemoryPlayback * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial4_AudioCapture * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial5_AudioEffects * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial6_CustomEventHandler * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial7_CustomLogReceiver * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
CAUDIOAppLogo.icns Uploading new structure of cAudio using wolfmanfx's cmake system 2011-05-19 04:24:29 +00:00
Info.plist * Fix OpenAL detection on OSX (this do not work for iOS atm) 2011-05-29 09:47:42 +00:00