caudio/cAudioCSharp/IThreadWorker.cs

51 lines
1.3 KiB
C#

/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 2.0.7
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
namespace cAudio {
using System;
using System.Runtime.InteropServices;
public class IThreadWorker : IDisposable {
private HandleRef swigCPtr;
protected bool swigCMemOwn;
internal IThreadWorker(IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = new HandleRef(this, cPtr);
}
internal static HandleRef getCPtr(IThreadWorker obj) {
return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
}
~IThreadWorker() {
Dispose();
}
public virtual void Dispose() {
lock(this) {
if (swigCPtr.Handle != IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
cAudioCSharpWrapperPINVOKE.delete_IThreadWorker(swigCPtr);
}
swigCPtr = new HandleRef(null, IntPtr.Zero);
}
GC.SuppressFinalize(this);
}
}
public virtual void run() {
cAudioCSharpWrapperPINVOKE.IThreadWorker_run(swigCPtr);
}
}
}