caudio/cAudioCSharp/IThread.cs

65 lines
1.6 KiB
C#

/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 2.0.7
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
namespace cAudio {
using System;
using System.Runtime.InteropServices;
public class IThread : IDisposable {
private HandleRef swigCPtr;
protected bool swigCMemOwn;
internal IThread(IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = new HandleRef(this, cPtr);
}
internal static HandleRef getCPtr(IThread obj) {
return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
}
~IThread() {
Dispose();
}
public virtual void Dispose() {
lock(this) {
if (swigCPtr.Handle != IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
cAudioCSharpWrapperPINVOKE.delete_IThread(swigCPtr);
}
swigCPtr = new HandleRef(null, IntPtr.Zero);
}
GC.SuppressFinalize(this);
}
}
public virtual bool start() {
bool ret = cAudioCSharpWrapperPINVOKE.IThread_start(swigCPtr);
return ret;
}
public virtual void join() {
cAudioCSharpWrapperPINVOKE.IThread_join(swigCPtr);
}
public virtual void shutdown() {
cAudioCSharpWrapperPINVOKE.IThread_shutdown(swigCPtr);
}
public virtual bool isRunning() {
bool ret = cAudioCSharpWrapperPINVOKE.IThread_isRunning(swigCPtr);
return ret;
}
}
}