caudio/cAudioCSharp/IListener.cs

101 lines
3.4 KiB
C#

/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 2.0.7
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
namespace cAudio {
using System;
using System.Runtime.InteropServices;
public class IListener : IDisposable {
private HandleRef swigCPtr;
protected bool swigCMemOwn;
internal IListener(IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = new HandleRef(this, cPtr);
}
internal static HandleRef getCPtr(IListener obj) {
return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
}
~IListener() {
Dispose();
}
public virtual void Dispose() {
lock(this) {
if (swigCPtr.Handle != IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
cAudioCSharpWrapperPINVOKE.delete_IListener(swigCPtr);
}
swigCPtr = new HandleRef(null, IntPtr.Zero);
}
GC.SuppressFinalize(this);
}
}
public virtual void setPosition(cVector3 pos) {
cAudioCSharpWrapperPINVOKE.IListener_setPosition(swigCPtr, cVector3.getCPtr(pos));
if (cAudioCSharpWrapperPINVOKE.SWIGPendingException.Pending) throw cAudioCSharpWrapperPINVOKE.SWIGPendingException.Retrieve();
}
public virtual void setDirection(cVector3 dir) {
cAudioCSharpWrapperPINVOKE.IListener_setDirection(swigCPtr, cVector3.getCPtr(dir));
if (cAudioCSharpWrapperPINVOKE.SWIGPendingException.Pending) throw cAudioCSharpWrapperPINVOKE.SWIGPendingException.Retrieve();
}
public virtual void setUpVector(cVector3 up) {
cAudioCSharpWrapperPINVOKE.IListener_setUpVector(swigCPtr, cVector3.getCPtr(up));
if (cAudioCSharpWrapperPINVOKE.SWIGPendingException.Pending) throw cAudioCSharpWrapperPINVOKE.SWIGPendingException.Retrieve();
}
public virtual void setVelocity(cVector3 vel) {
cAudioCSharpWrapperPINVOKE.IListener_setVelocity(swigCPtr, cVector3.getCPtr(vel));
if (cAudioCSharpWrapperPINVOKE.SWIGPendingException.Pending) throw cAudioCSharpWrapperPINVOKE.SWIGPendingException.Retrieve();
}
public virtual void setMasterVolume(float volume) {
cAudioCSharpWrapperPINVOKE.IListener_setMasterVolume(swigCPtr, volume);
}
public virtual void move(cVector3 pos) {
cAudioCSharpWrapperPINVOKE.IListener_move(swigCPtr, cVector3.getCPtr(pos));
if (cAudioCSharpWrapperPINVOKE.SWIGPendingException.Pending) throw cAudioCSharpWrapperPINVOKE.SWIGPendingException.Retrieve();
}
public virtual cVector3 getPosition() {
cVector3 ret = new cVector3(cAudioCSharpWrapperPINVOKE.IListener_getPosition(swigCPtr), true);
return ret;
}
public virtual cVector3 getDirection() {
cVector3 ret = new cVector3(cAudioCSharpWrapperPINVOKE.IListener_getDirection(swigCPtr), true);
return ret;
}
public virtual cVector3 getUpVector() {
cVector3 ret = new cVector3(cAudioCSharpWrapperPINVOKE.IListener_getUpVector(swigCPtr), true);
return ret;
}
public virtual cVector3 getVelocity() {
cVector3 ret = new cVector3(cAudioCSharpWrapperPINVOKE.IListener_getVelocity(swigCPtr), true);
return ret;
}
public virtual float getMasterVolume() {
float ret = cAudioCSharpWrapperPINVOKE.IListener_getMasterVolume(swigCPtr);
return ret;
}
}
}