32 lines
900 B
C++
32 lines
900 B
C++
// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones
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// This file is part of the "cAudio Engine"
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// For conditions of distribution and use, see copyright notice in cAudio.h
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#ifndef ICAPTUREEVENTHANDLER_H
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#define ICAPTUREEVENTHANDLER_H
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namespace cAudio{
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class ICaptureEventHandler
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{
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public:
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//! This function is called on capture device intialize
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virtual void onInit() = 0;
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//! This function is called on capture buffer update
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virtual void onUpdate() = 0;
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//! This function is called on capture device shutdown
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virtual void onRelease() = 0;
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//! This function is called on capture begin
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virtual void onBeginCapture() = 0;
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//! This function is called on capture end
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virtual void onEndCapture() = 0;
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//! This function is called whe user request capture buffer
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virtual void onUserRequestBuffer() = 0;
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};
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};
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#endif //! ICAPTUREEVENTHANDLER_H
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