caudio/cAudio
Murat Suri cf79cb7dc1 * Now its possible to drop a cAudioSource which takes then care of releasing itself.
-- The user can call IAudioManager::release with an cAudioSource but its also possible just to call drop on the AudioSource until true is returned and the AudioSource will be removed from the IAudioManager and deleted.
2011-06-12 21:57:42 +00:00
..
Headers * Now its possible to drop a cAudioSource which takes then care of releasing itself. 2011-06-12 21:57:42 +00:00
include * Now its possible to drop a cAudioSource which takes then care of releasing itself. 2011-06-12 21:57:42 +00:00
src * Now its possible to drop a cAudioSource which takes then care of releasing itself. 2011-06-12 21:57:42 +00:00
cAudio_src_files.cmake * Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager) 2011-06-05 20:56:07 +00:00
CMakeLists.txt * Remove directory prefixes (../Headers/ | ../includes/ ) from all *.h/*.cpp files this is now correctly handled by CMake 2011-06-05 19:23:53 +00:00