caudio/cAudio/include
Jonas Erlandsson c9cfd31b29 Linux compat changes.
Removed line 4-6 in CMake/InstallDependencies.cmake so Linux also get the macros.
Edited DependenciesSource/.../CMakeLists.txt to add -fPIC compiler option on Linux 64bit.
Edited all Examples/.../CMakeLists.txt to rename "Main.cpp" to "main.cpp".
Edited cAudio/include/cSTLAllocator.h to make the inclusion of cstddef.h explicit for gcc 2.6+.

Despite this you still need to copy Dependencies/include/OpenAL/alc.h to /usr/include/AL/alc.h (for Ubuntu or whatever path that is on your system) for it to compile if you are not running the development build of OpenAL.
2011-12-27 12:37:02 +01:00
..
cAudio.h * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
cAudioDefines.h Fix OSX build errors 2011-06-05 21:47:07 +00:00
cAudioMemory.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
cAudioPlatform.h Added support for MINGW preprocessor so samples compile correctly on mingw builds 2011-06-26 17:40:05 +00:00
cAudioSleep.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
cAudioString.h * Fix c# string issues 2011-06-25 22:46:38 +00:00
cSTLAllocator.h Linux compat changes. 2011-12-27 12:37:02 +01:00
cVector3.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
EAudioFormats.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IAudioCapture.h * Fix CSharpSample for AudioCapturing (make container object which takes care of buffer alloc/dealloc) 2011-06-26 11:05:51 +00:00
IAudioDecoder.h * Unify AudioSource creation (Code were unreadable) 2011-06-05 13:51:50 +00:00
IAudioDecoderFactory.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IAudioDeviceContext.h * Introduce IAudioDeviceContext and start wrapping OpenAL stuff into cOpenALDeviceContext (its already used for cAudioManager) 2011-06-05 20:56:07 +00:00
IAudioDeviceList.h * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
IAudioEffects.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IAudioManager.h * Make it easier to playback AudioCaptureBuffer 2011-06-26 11:16:45 +00:00
IAudioPlugin.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IAudioSource.h * Fix bug where OpenAL resources never get released 2011-06-05 13:56:16 +00:00
ICaptureEventHandler.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IDataSource.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IDataSourceFactory.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IEffect.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IEffectParameters.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IFilter.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IListener.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
ILogger.h * Add initial C# wrapper version 2011-06-02 22:26:29 +00:00
ILogReceiver.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IManagerEventHandler.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IMemoryProvider.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IPluginManager.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IRefCounted.h * Now its possible to drop a cAudioSource which takes then care of releasing itself. 2011-06-12 21:57:42 +00:00
ISourceEventHandler.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00
IThread.h * Extend CMake build system to reflect all cAudio options (get rid of the cAudioDefines) - now CMake auto generates a cAudioBuildSettings.h based on the user options (this is made per CMake build) 2011-06-02 19:59:20 +00:00