caudio/Headers/cWavDecoder.h

62 lines
1.6 KiB
C++

// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones
// This file is part of the "cAudio Engine"
// For conditions of distribution and use, see copyright notice in cAudio.h
#ifndef CWAVDECODER_H_INCLUDED
#define CWAVDECODER_H_INCLUDED
#include "../include/IAudioDecoder.h"
#include "../include/cAudioDefines.h"
#ifdef CAUDIO_COMPILE_WITH_WAV_DECODER
namespace cAudio
{
class cWavDecoder : public IAudioDecoder
{
public:
cWavDecoder(IDataSource* stream);
~cWavDecoder();
//!Retruns the format of the audio data
virtual AudioFormats getFormat();
//!Returns the frequency of the audio data
virtual int getFrequency();
//!Returns whether seeking is supported
virtual bool isSeekingSupported();
//!Returns whether the stream is valid for this codec
virtual bool isValid();
//!Reads a section of data out of the audio stream
virtual int readAudioData(void* output, int amount);
//!Sets the position to read data out of
virtual bool setPosition(int position, bool relative);
//!If seeking is supported, will seek the stream to seconds
virtual bool seek(float seconds,bool relative);
private:
short Channels;
int SampleRate;
int ByteRate;
short BlockAlign;
short BitsPerSample;
int DataSize;
int DataOffset;
bool Valid;
};
};
#endif
#endif //! CFLACDECODER_H_INCLUDED