caudio/Headers/cOggDecoder.h

66 lines
1.8 KiB
C++

// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones
// This file is part of the "cAudio Engine"
// For conditions of distribution and use, see copyright notice in cAudio.h
#ifndef COGGDECODER_H_INCLUDED
#define COGGDECODER_H_INCLUDED
#include "../include/cAudioDefines.h"
#ifdef CAUDIO_COMPILE_WITH_OGG_DECODER
#include "../include/IAudioDecoder.h"
#include <ogg/ogg.h>
#include <vorbis/codec.h>
#include <vorbis/vorbisenc.h>
#include <vorbis/vorbisfile.h>
namespace cAudio
{
class cOggDecoder : public IAudioDecoder
{
public:
cOggDecoder(IDataSource* stream);
~cOggDecoder();
//!Retruns the format of the audio data
virtual AudioFormats getFormat();
//!Returns the frequency of the audio data
virtual int getFrequency();
//!Returns whether seeking is supported
virtual bool isSeekingSupported();
//!Returns whether the stream is valid for this codec
virtual bool isValid();
//!Reads a section of data out of the audio stream
virtual int readAudioData(void* output, int amount);
//!Sets the position to read data out of
virtual bool setPosition(int position, bool relative);
//!If seeking is supported, will seek the stream to seconds
virtual bool seek(float seconds,bool relative);
protected:
//!Callbacks used for read memory
ov_callbacks vorbisCallbacks;
//!some formatting data
vorbis_info* vorbisInfo;
//!User Comments
vorbis_comment* vorbisComment;
//!Stream handle
OggVorbis_File oggStream;
bool Valid;
};
}
#endif
#endif //! COGGDECODER_H_INCLUDED