caudio/Headers/cLogger.h

56 lines
2.0 KiB
C++

// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones
// This file is part of the "cAudio Engine"
// For conditions of distribution and use, see copyright notice in cAudio.h
#ifndef CLOGGER_H_INCLUDED
#define CLOGGER_H_INCLUDED
#include <map>
#include <string>
#include <stdarg.h>
#include "../include/ILogger.h"
#include "../Headers/cMutex.h"
namespace cAudio
{
class cLogger : public ILogger
{
public:
cLogger();
virtual ~cLogger() { }
virtual void logCritical( const char* sender, const char *msg, ... );
virtual void logError( const char* sender, const char *msg, ... );
virtual void logWarning( const char* sender, const char *msg, ... );
virtual void logInfo( const char* sender, const char *msg, ... );
virtual void logDebug( const char* sender, const char *msg, ... );
virtual const LogLevel& getLogLevel() const { return MinLogLevel; }
virtual void setLogLevel( const LogLevel& logLevel );
//! Register Log Receiver
//! Note: Any class registered will become owned by the internal thread.
//! If threading is enabled, you MUST make the receiver threadsafe if you plan to access it in your application while it is registered
virtual bool registerLogReceiver(ILogReceiver* receiver, const char* name);
//!Unregister a Log Receiver
//!Will NOT delete any user added receiver, you must do that yourself
virtual void unRegisterLogReceiver(const char* name);
//!Returns whether an log receiver is currently registered
virtual bool isLogReceiverRegistered(const char* name);
//!Returns a registered log receiver
virtual ILogReceiver* getLogReceiver(const char* name);
protected:
void broadcastMessage( LogLevel level, const char* sender, const char* msg, va_list args );
cAudioMutex Mutex;
unsigned long StartTime;
char TempTextBuf[2048];
LogLevel MinLogLevel;
std::map<std::string, ILogReceiver*> Receivers;
private:
};
};
#endif //! CLOGGER_H_INCLUDED