42 lines
1.7 KiB
CMake
42 lines
1.7 KiB
CMake
PROJECT(cAudio)
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if(CAUDIO_STATIC)
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ADD_DEFINITIONS(-DCAUDIO_STATIC_LIB)
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endif()
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# generate cAudioBuildSettings.h
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/../CMake/Templates/cAudioBuildSettings.h.in ${CMAKE_BINARY_DIR}/include/cAudioBuildSettings.h @ONLY)
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install(FILES ${CMAKE_BINARY_DIR}/include/cAudioBuildSettings.h DESTINATION include/cAudio)
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INSTALL(DIRECTORY include/ DESTINATION include/cAudio FILES_MATCHING PATTERN "*.h")
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR})
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set(CAUDIO_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_BINARY_DIR}/include PARENT_SCOPE)
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include(cAudio_src_files.cmake)
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add_library(cAudio ${CAUDIO_LIB_TYPE} ${file_root})
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set(OPENAL_INCLUDE_DIRS ${OPENAL_INCLUDE_DIRS}/..) #dats gross but it helps finding the headers ;)
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message(STATUS "openal include dirs:" ${OPENAL_INCLUDE_DIRS})
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if(CAUDIO_ENABLE_OGG)
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include_directories (include Headers ${CMAKE_BINARY_DIR}/include ${OPENAL_INCLUDE_DIRS} ${OGG_INCLUDE_DIR} ${VORBIS_INCLUDE_DIR})
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target_link_libraries(cAudio ${VORBIS_LIBRARIES} ${OGG_LIBRARIES} ${OPENAL_LIBRARIES})
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if(NOT CAUDIO_SYSTEM_OGG)
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add_dependencies(cAudio Vorbis Ogg)
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endif()
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else()
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include_directories (include Headers ${CMAKE_BINARY_DIR}/include ${OPENAL_INCLUDE_DIRS})
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target_link_libraries(cAudio ${OPENAL_LIBRARIES})
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endif()
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set_property(TARGET cAudio PROPERTY VERSION "2.3.0")
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set_property(TARGET cAudio PROPERTY SOVERSION 2 )
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if (APPLE AND CAUDIO_IOS_BUILD)
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set_target_properties(cAudio PROPERTIES XCODE_ATTRIBUTE_GCC_THUMB_SUPPORT "NO")
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set_target_properties(cAudio PROPERTIES XCODE_ATTRIBUTE_GCC_UNROLL_LOOPS "YES")
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set_target_properties(cAudio PROPERTIES XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer")
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endif()
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install_all_targets(cAudio)
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