caudio/Samples
Murat Suri 3e6ad2abe0 * Update C# binding
* Update IAudioManager simplify the playback of 2D/3D audio
2011-06-24 21:29:18 +00:00
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CSharpAudioPlayer * Update C# binding 2011-06-24 21:29:18 +00:00
Media Uploading new structure of cAudio using wolfmanfx's cmake system 2011-05-19 04:24:29 +00:00
Tutorial1_2DSound * Update C# binding 2011-06-24 21:29:18 +00:00
Tutorial2_3DSound * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial3_MemoryPlayback * Now its possible to drop a cAudioSource which takes then care of releasing itself. 2011-06-12 21:57:42 +00:00
Tutorial4_AudioCapture * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial5_AudioEffects Fix OSX build errors 2011-06-05 21:47:07 +00:00
Tutorial6_CustomEventHandler * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
Tutorial7_CustomLogReceiver * Abstract away device detection now we have IAudioDeviceList (removed openAL code from capture/sound manager) 2011-06-05 17:02:47 +00:00
CAUDIOAppLogo.icns Uploading new structure of cAudio using wolfmanfx's cmake system 2011-05-19 04:24:29 +00:00
Info.plist * Fix OpenAL detection on OSX (this do not work for iOS atm) 2011-05-29 09:47:42 +00:00