caudio/CMake/Utils/PrecompiledHeader.cmake

64 lines
2.5 KiB
CMake

#-------------------------------------------------------------------
# This file is part of the CMake build system for OGRE
# (Object-oriented Graphics Rendering Engine)
# For the latest info, see http://www.ogre3d.org/
#
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------
##################################################################
# Support macro to use a precompiled header
# Usage:
# use_precompiled_header(TARGET HEADER_FILE SRC_FILE)
##################################################################
macro(use_precompiled_header TARGET HEADER_FILE SRC_FILE)
get_filename_component(HEADER ${HEADER_FILE} NAME)
if (MSVC)
add_definitions(/Yu"${HEADER}")
set_source_files_properties(${SRC_FILE}
PPROPERTIES COMPILE_FLAGS /Yc"${HEADER}"
)
elseif (CMAKE_COMPILER_IS_GNUCXX)
# disabled because it seems to increase compile time
## this is some serious hack... we definitely need native
## support in CMake for this!
## we will generate the precompiled header via a workaround
## first give the header a new name with the proper extension
#set(PRECOMP_HEADER ${CMAKE_CURRENT_BINARY_DIR}/hacked/${HEADER}.gch)
#configure_file(${HEADER_FILE} ${PRECOMP_HEADER} COPYONLY)
## retrieve some info about the target's build settings
#get_target_property(${TARGET} PRECOMP_TYPE TYPE)
#if (PRECOMP_TYPE STREQUAL "SHARED_LIBRARY")
# set(PRECOMP_LIBTYPE "SHARED")
#else ()
# set(PRECOMP_LIBTYPE "STATIC")
#endif ()
#get_target_property(${TARGET} PRECOMP_DEFINITIONS COMPILE_DEFINITIONS)
#get_target_property(${TARGET} PRECOMP_FLAGS COMPILE_FLAGS)
#
## add a new target which compiles the header
#add_library(__precomp_header ${PRECOMP_LIBTYPE} ${PRECOMP_HEADER})
#add_dependencies(${TARGET} __precomp_header)
#set_target_properties(__precomp_header PROPERTIES
# COMPILE_DEFINITIONS ${PRECOMP_DEFINITIONS}
# COMPILE_FLAGS ${PRECOMP_FLAGS}
# HAS_CXX TRUE
#)
#set_source_files_properties(${PRECOMP_HEADER} PROPERTIES
# HEADER_FILE_ONLY FALSE
# KEEP_EXTENSION TRUE
# COMPILE_FLAGS "-x c++-header"
# LANGUAGE CXX
#)
#
## finally, we need to ensure that gcc can find the precompiled header
## this is another dirty hack
#include_directories(BEFORE "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/__precomp_header.dir/hacked")
endif ()
endmacro(use_precompiled_header)