caudio/cAudio/include/IManagerEventHandler.h

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1.0 KiB
C++

// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari
// This file is part of the "cAudio Engine"
// For conditions of distribution and use, see copyright notice in cAudio.h
#pragma once
namespace cAudio
{
//! Interface for event handlers for playback manager events.
class IManagerEventHandler
{
public:
//! This function is called on manager initialization.
virtual void onInit() = 0;
//! This function is called on every manager update.
virtual void onUpdate() = 0;
//! This function is called on manager shutdown.
virtual void onRelease() = 0;
//! This function is called on when an audio source is created.
virtual void onSourceCreate() = 0;
//! This function is called when an audio decoder is registered.
virtual void onDecoderRegister() = 0;
//! This function is called when a data source is registered.
virtual void onDataSourceRegister() = 0;
virtual ~IManagerEventHandler(){}
};
};