![]() Added conversion functions from our audio format enum to OpenAL's in preparation for supporting more formats. Reorganized cAudio defines, made it easier to access some compile time parameters. Fixed a bug where a source could not be played again after it reached the end of its audio stream. Added better checking for sources. IsValid() should provide a more useful indication of whether a source is usable. Added error checking and logging to cAudioCapture. Prevented initializing of cAudioManager until shutdown() has been called. Added a tutorial for Audio Effects. Added a footsteps sound for showing off Audio Effects. Moved the default compile location for the main library to lib/. The msvc project will copy the cAudio.dll to bin/win32-visual/ |
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.. | ||
cAudio.cpp | ||
cAudioCapture.cpp | ||
cAudioEffects.cpp | ||
cAudioManager.cpp | ||
cAudioSleep.cpp | ||
cConsoleLogReceiver.cpp | ||
cEffect.cpp | ||
cFileSource.cpp | ||
cFilter.cpp | ||
cListener.cpp | ||
cLogger.cpp | ||
cMemorySource.cpp | ||
cMutex.cpp | ||
cOggAudioDecoderFactory.cpp | ||
cOggDecoder.cpp | ||
cRawDecoder.cpp | ||
cThread.cpp | ||
cWavAudioDecoderFactory.cpp | ||
cWavdecoder.cpp | ||
Makefile |