26 lines
671 B
C++
26 lines
671 B
C++
// Copyright (c) 2008-2010 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones
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// This file is part of the "cAudio Engine"
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// For conditions of distribution and use, see copyright notice in cAudio.h
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#ifdef _WIN32
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#include <windows.h> //Basic windows include for Sleep();
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#else
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#include <unistd.h> //Assumed linux system, include for usleep()
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#include <time.h>
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#endif //If you need to support another platform, simply add a define for it
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#include "../include/cAudioSleep.h"
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namespace cAudio
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{
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void cAudioSleep(unsigned int ms)
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{
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#ifdef _WIN32
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Sleep(ms);
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#else
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usleep(ms*1000); //convert from milliseconds to microseconds
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#endif
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}
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}; |