caudio/cAudio/include/IFilter.h

72 lines
2.3 KiB
C++

// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari
// This file is part of the "cAudio Engine"
// For conditions of distribution and use, see copyright notice in cAudio.h
#pragma once
#include "IRefCounted.h"
#include "cAudioDefines.h"
#if CAUDIO_EFX_ENABLED == 1
namespace cAudio
{
//! Enum of all available filter types in cAudio.
enum FilterTypes
{
EFT_NULL,
EFT_LOWPASS,
EFT_HIGHPASS,
EFT_BANDPASS,
EFT_COUNT
};
//! Interface for a filter in cAudio.
class IFilter : public IRefCounted
{
public:
IFilter() { }
virtual ~IFilter() { }
//! Returns the type of the filter.
virtual const FilterTypes& getType() const = 0;
//! Sets the type of this filter.
/**
\param type: Type of filter to set this filter up as. */
virtual void setType(const FilterTypes& type) = 0;
//! Returns the master volume of this filter.
virtual float getVolume() const = 0;
//! Sets the master volume of this filter.
/** This volume scales all audio that goes through it by this amount.
\param volume: New volume amount. Range: 0.0f to 1.0. */
virtual void setVolume(const float& volume) = 0;
//! Returns the volume for low frequencies.
virtual float getLowFrequencyVolume() const = 0;
//! Sets the volume for low frequencies.
/** This volume scales lower frequency audio that goes through it by this amount.
\param volume: New volume amount. Range: 0.0f to 1.0. */
virtual void setLowFrequencyVolume(const float& volumeLF) = 0;
//! Returns the volume for high frequencies.
virtual float getHighFrequencyVolume() const = 0;
//! Sets the volume for high frequencies.
/** This volume scales higher frequency audio that goes through it by this amount.
\param volume: New volume amount. Range: 0.0f to 1.0. */
virtual void setHighFrequencyVolume(const float& volumeHF) = 0;
//! Returns a timestamp indicating the last time settings on this filter were changed. Used internally by the engine to update attached sources or effects.
virtual unsigned int getLastUpdated() const = 0;
//! Returns if this filter is ready to be used or if it has encountered a fatal error.
virtual bool isValid() const = 0;
};
};
#endif