caudio/cAudio/Headers/cOpenALAudioDeviceList.h

29 lines
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C++

// Copyright (c) 2008-2011 Raynaldo (Wildicv) Rivera, Joshua (Dark_Kilauea) Jones, Murat (wolfmanfx) Sari
// This file is part of the "cAudio Engine"
// For conditions of distribution and use, see copyright notice in cAudio.h
#pragma once
#include "IAudioDeviceList.h"
#include "cMemoryOverride.h"
namespace cAudio
{
class cOpenALAudioDeviceList : public IAudioDeviceList, public cMemoryOverride
{
public:
cOpenALAudioDeviceList(IDeviceType deviceType = DT_PLAYBACK);
virtual ~cOpenALAudioDeviceList();
virtual unsigned int getDeviceCount();
virtual cAudioString getDeviceName(unsigned int idx);
virtual cAudioString getDeviceDescription(unsigned int idx);
virtual cAudioString getDefaultDeviceName();
virtual bool isSupported();
private:
cAudioVector<cAudioString>::Type AvailableDevices;
cAudioString DefaultDevice;
IDeviceType DeviceType;
};
}